i have a VR game but when i build and play in android device, it crashing. it won’t open. I have Unity 5.6.0f3 and GVRSDK 1.40. I checked VR supported and Daydream, Cardboard but it doesn’t work
Do you have multi-threaded rendering selected in the build settings? When this is on it causes a crash on some devices
I have galaxy s7 and i dont know i downgraded unity but i will try it
it’s not checked multithreaded rendeding. actually in 5.5, the app was working but when i updated to 5.6, now it crashing
Yeah I am having a problem with iOS cardboard in 5.6 it keeps crashing when loading a new scene ![]()
anybody help?