Hello All,
I can use the TcpClient Class in Unity. When I preview my app, the connection to the server is established and data is passed back and forth.
When I try to build the app for the hololens, I get build errors. One suggestion online was to comment out the TcpClient Class, build the project and then un-comment the class in VS studios. This method allowed me to build the project. However, when I un-comment the TcpClient Class in VS, the TcpClient class was not found.
The hololens is a UWP application, will DatagramSocket’s work?
Is there a way to get the TcpClient class to work?
I am very confused.
Thank you