Hi,
I’ve been trying to use Vulkan for our VR Daydream game but everytime I select Vulkan as prefered API the app crashes when it starts. It builds without errors, installs fine on the device but when launched it crashes. I couldn’t find anythin in the logs (logcat) to give me any direction on what’s causing the issue.
When I use OpenGLES3 instead of Vulkan it works fine. I tested this on a Google Pixel with Unity 5.6.0f3. I also tried with an new empty project and it crashes the same when I try to use Vulkan.
Any help would be appreciated! ![]()