Unity 5.6 Facebook gameroom resolutions

Hey,
We want to make a windows facebook gameroom build with 5.6 and everything works great except for the resolution management, our game only supports a few resolutions. In the steam build we manage it with “Screen.SetResolution”. However, the facebook gameroom window just scales our game up and stretches it in weird resolutions.

How do I fix this?

I’m afraid this might have been overlooked. Please report a bug, we’ll see what we can do.

Have you reported bug? Can we have issue tracker ?

Resolutions seem very bugged inside Facebook Gameroom, does anyone have a… solution to fix it cleanly?