I’ve been using SetCursor with CursorMode.Auto but after unity 5.6 it doesn’t work in the build but works in the editor. Did you guys change something because I can’t find anything diferent in the documentation?
CursorMode.Auto: cursor doesn’t change
CursorMode.ForceSoftware: cursor doesn’t change, custom cursor appears under the normal cursor
this behaviour is the same on Chrome, Mozilla and Edge