Unity 5 64bit keeps crashing when clicking play...

As the title says when I click on “play” to test my scene it crashes repeatedly each time I try about 30% of the time … or it takes AGES (5-15min) …then the scene finally starts…

Unity 5.0.1f1 64bit

Windows crash report:

I get a second crash related to MonoDevelop:

another one related to MonoDevelop:

Check the Editor.log please

Seems like normal log stuff …I see no issues …unless you see something I don’t…

Was this log taken right after the crash?

yes

Hmph, there should have something like a crash message with callstack…

Well you can try few things:

  • submit a bug with repro project attached
  • try attaching Visual Studio to Editor process, and when it crashes, examine the callstack. If you don’t have it, you can get it here - Visual Studio Express | Now Visual Studio Community (VS Express for Windows Desktop)

It keeps crashing
What is this