LICENSE SYSTEM [20150430 14:10:42] No start/stop license dates set
LICENSE SYSTEM [20150430 14:10:42] Next license update check is after 2015-04-30T20:39:19
Built from ‘5.0/release’ branch; Version is ‘5.0.1f1 (5a2e8fe35a68) revision 5910159’; Using compiler version ‘160040219’
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
Initialize mono
Mono path[0] = ‘C:/Program Files/Unity/Editor/Data/Managed’
Mono path[1] = ‘C:/Program Files/Unity/Editor/Data/Mono/lib/mono/2.0’
Mono path[2] = ‘C:/Program Files/Unity/Editor/Data/UnityScript’
Mono config path = ‘C:/Program Files/Unity/Editor/Data/Mono/etc’
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y
IsTimeToCheckForNewEditor: Update time 1430416542 current 1430421042
H:/SGT
Loading GUID ↔ Path mappings…0.144015 seconds
Loading Asset Database…0.274923 seconds
AssetDatabase consistency checks…0.157149 seconds
Initialize engine version: 5.0.1f1 (5a2e8fe35a68)
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GfxDevice: creating device client; threaded=1
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Begin MonoManager ReloadAssembly
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Platform assembly: C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.1\Unity.PackageManager.dll (this message is harmless)
Initializing Unity.PackageManager (PackageManager) v5.0.1 for Unity v5.0.1f1
Setting Android v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer
Setting BlackBerry v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer
Setting iOS v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport
Setting StandaloneLinux v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport
Setting StandaloneOSXIntel v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport
Setting WSAPlayer v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport
Setting WebGL v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport
Setting StandaloneWindows v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport
Setting WP8Player v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support
Setting GUISystem v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem
Setting IL2CPP v0.10.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\il2cpp
Registering custom dll’s …
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.772907 seconds.
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Loading H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll into Unity Child Domain
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Loading H:\SGT\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
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Loading H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-Editor-firstpass.dll into Unity Child Domain
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Loading H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain
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Loading H:\SGT\Library\ScriptAssemblies\Assembly-Boo-Editor.dll into Unity Child Domain
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Loading H:\SGT\Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll into Unity Child Domain
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Loading H:\SGT\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
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Loading H:\SGT\Library\ScriptAssemblies\Assembly-UnityScript-Editor.dll into Unity Child Domain
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Loading C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.1\Unity.PackageManager.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
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Loading H:\SGT\Assets\Fluvio\Editor\Fluvio.Editor.dll into Unity Child Domain
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Loading H:\SGT\Assets\Fluvio\Editor\Ionic.Zip.Reduced.dll into Unity Child Domain
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Loading H:\SGT\Assets\Fluvio_Main\Cloo.dll into Unity Child Domain
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Loading H:\SGT\Assets\Fluvio_Main\Fluvio.Runtime.dll into Unity Child Domain
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Loading H:\SGT\Assets\Fracture - Box Destruction - Standard\Editor\DestructionEditor.dll into Unity Child Domain
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Loading H:\SGT\Assets\Fracture - Box Destruction - Standard\Scripts\Destruction.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\JMO Assets\Editor\JMOAssets.dll (this message is harmless)
Loading H:\SGT\Assets\JMO Assets\Editor\JMOAssets.dll into Unity Child Domain
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Loading H:\SGT\Assets\Plugins\DynamicWaterNativeWrapper.dll into Unity Child Domain
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Loading H:\SGT\Assets\Plugins\ES2.dll into Unity Child Domain
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Loading H:\SGT\Assets\Plugins\MoodkieSecurity.dll into Unity Child Domain
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Loading H:\SGT\Assets\Plugins\BehaviourMachine\BehaviourMachineRuntime.dll into Unity Child Domain
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Loading H:\SGT\Assets\Plugins\Cloud System\CloudSystem.Runtime.dll into Unity Child Domain
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Loading H:\SGT\Assets\Plugins\Editor\ES2Editor.dll into Unity Child Domain
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Loading H:\SGT\Assets\Plugins\Editor\BehaviourMachineEditor\BehaviourMachineEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\Editor\Cloud System\CloudSystem.Editor.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\Editor\Cloud System\CloudSystem.Editor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\GLUe\GLUe.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\GLUe\GLUe.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\GLUe\Editor\GLUeEditor.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\GLUe\Editor\GLUeEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\ProCore\ProBuilder\Classes\ProBuilderCore-Unity5.dll (this message is harmless)
Loading H:\SGT\Assets\ProCore\ProBuilder\Classes\ProBuilderCore-Unity5.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\ProCore\ProBuilder\Classes\ProBuilderMeshOps-Unity5.dll (this message is harmless)
Loading H:\SGT\Assets\ProCore\ProBuilder\Classes\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\ProCore\ProBuilder\Editor\ProBuilderEditor-Unity5.dll (this message is harmless)
Loading H:\SGT\Assets\ProCore\ProBuilder\Editor\ProBuilderEditor-Unity5.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\ProCore\Shared\Code\ProCore.dll (this message is harmless)
Loading H:\SGT\Assets\ProCore\Shared\Code\ProCore.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\RAIN\RAINIndie.dll (this message is harmless)
Loading H:\SGT\Assets\RAIN\RAINIndie.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\RAIN\Recast.dll (this message is harmless)
Loading H:\SGT\Assets\RAIN\Recast.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\RAIN\Editor\RAINEditor.dll (this message is harmless)
Loading H:\SGT\Assets\RAIN\Editor\RAINEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\RAIN\Editor\RecastEditor.dll (this message is harmless)
Loading H:\SGT\Assets\RAIN\Editor\RecastEditor.dll into Unity Child Domain
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Loading H:\SGT\Assets\StrumpyShaderEditor\Editor\StrumpyShaderEditor.dll into Unity Child Domain
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Loading H:\SGT\Assets\TerraVolPack\Plugins\protobuf-net.dll into Unity Child Domain
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Loading H:\SGT\Assets\uPhysics\Plugins\StarMath.dll into Unity Child Domain
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Loading H:\SGT\Assets\VacuumShaders\Editor\VacuumShaders.dll into Unity Child Domain
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Loading H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShaderVC.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShader_Editor.dll (this message is harmless)
Loading H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShader_Editor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\WaterPlus\Scripts\Editor\WaterPlusInternal.dll (this message is harmless)
Loading H:\SGT\Assets\WaterPlus\Scripts\Editor\WaterPlusInternal.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 2.26 ms, found 3 plugins.
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Runtime.Serialization.dll (this message is harmless)
Downloading http://update.unity3d.com/5.0/ivy.xml to C:\Users\BES\AppData\Local\Temp\unity\91aca6af-8290-4639-a2db-3cbe34069fdd\ivy.xml
Refreshing native plugins compatible for Editor in 6.24 ms, found 3 plugins.
----- Total AssetImport time: 0.074973s, AssetImport time: 0.000001s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
GLUe: Initializing GLUStatesTable
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
GLUDebug:Log(Object)
GLUStatesTable:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
UnityEditor.EditorAssemblies:ProcessEditorInitializeOnLoad(Type) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:114)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:130)
UnityEditor.EditorAssemblies:SetLoadedEditorAssemblies(Assembly[ ]) (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:63)
(Filename: /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Mono.Security.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Mono: successfully reloaded assembly
- Completed reload, in 2.159 seconds
Registering platform support modules:
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Registered platform support modules in: 0.1226622s.
Native extension for OSXStandalone target not found
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Native extension for WebGL target not found
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Load native extension module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport/x86_64/UnityEditor.Metro.Extensions.Native.dll
Task failed: Verifier Task
Load native extension module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support/x86_64/UnityEditor.WP8.Extensions.Native.dll
Load native extension module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport/x86_64/UnityEditor.iOS.Extensions.Native.dll
Native extension for Android target not found
Validating Project structure … 0.443308 seconds.
Refresh: detecting if any assets need to be imported or removed … Refresh: elapses 0.517164 seconds
Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000…
done. [Time: 451.691040 ms]
Unloading 1833 Unused Serialized files (Serialized files now loaded: 0)
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System memory in use after: 122.1 MB.
Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 2334.
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Refreshing native plugins compatible for Editor in 23.98 ms, found 3 plugins.
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Unloading 42 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 2387.
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Initializing input.
Input initialized.
EditorUpdateCheck: Response {updateinterval: ‘3600’} updateurl = interval = 3600
Issue TrimJob to reduce GI Cache size to maximum 5GB at: ‘C:/Users/BES/AppData/LocalLow/Unity/Caches/GiCache’
[00:00:01] Enlighten: Precompute started.
Setting up 2 worker threads for Enlighten.
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[00:00:01] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.04s wallclock)
[00:00:01] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.10s wallclock)
[00:00:01] Enlighten: Precompute took 0.148887 seconds.
Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
Enlighten precomp manager:
Computed geom chart data:
Computed layout data:
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Computed input system total:
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Face count : 0
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Tetrahedralization
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[00:00:02] Enlighten: Bake started.
TrimDiskCacheJob: Current cache size 1253mb
[00:00:02] Enlighten: Finished 1 Bake Runtime job (0.43s execute, 0.00s integrate, 0.45s wallclock)
[00:00:02] Enlighten: Bake took 0.450283 seconds.
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[00:00:03] Enlighten: Reflection Probes started.
[00:00:03] Enlighten: Finished 1 Ambient Probes job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:03] Enlighten: Finished 1 Reflection Probes job (0.00s execute, 0.00s integrate, 0.05s wallclock)
Opening scene ‘Assets/Proto-alien planet 5.unity’
Unloading 49 Unused Serialized files (Serialized files now loaded: 0)
[00:00:01] Enlighten: Reflection Probes took 12.648299 seconds. Cancelled, so not done yet.
System memory in use before: 201.3 MB.
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Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 5991.
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Load scene ‘Assets/Proto-alien planet 5.unity’ time: 1982.315796 ms
Setting up 6 worker threads for Enlighten.
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Packing sprites:
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Reloading assemblies for play mode.
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
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Registering custom dll’s …
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
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Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.787039 seconds.
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Non platform assembly: H:\SGT\Assets\Fracture - Box Destruction - Standard\Editor\DestructionEditor.dll (this message is harmless)
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Loading H:\SGT\Assets\uPhysics\Plugins\StarMath.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\VacuumShaders\Editor\VacuumShaders.dll (this message is harmless)
Loading H:\SGT\Assets\VacuumShaders\Editor\VacuumShaders.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShaderVC.dll (this message is harmless)
Loading H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShaderVC.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShader_Editor.dll (this message is harmless)
Loading H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShader_Editor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\WaterPlus\Scripts\Editor\WaterPlusInternal.dll (this message is harmless)
Loading H:\SGT\Assets\WaterPlus\Scripts\Editor\WaterPlusInternal.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
Initializing Unity.PackageManager (PackageManager) v5.0.1 for Unity v5.0.1f1
Setting Android v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer
Setting BlackBerry v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer
Setting iOS v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport
Setting StandaloneLinux v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport
Setting StandaloneOSXIntel v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport
Setting WSAPlayer v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport
Setting WebGL v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport
Setting StandaloneWindows v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport
Setting WP8Player v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support
Setting GUISystem v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem
Setting IL2CPP v0.10.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\il2cpp
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 4.65 ms, found 3 plugins.
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Runtime.Serialization.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 2.05 ms, found 3 plugins.
----- Total AssetImport time: 0.182177s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 2.14 ms, found 3 plugins.
----- Total AssetImport time: 0.164983s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Mono: successfully reloaded assembly
- Completed reload, in 3.436 seconds
Registering platform support modules:
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Registered platform support modules in: 0.0641333s.
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for BlackBerry target not found
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Load scene ‘Temp/__EditModeScene’ time: 474.042114 ms
Shader ‘PlanetaryTerrain/TexturedPlanet’: fallback shader ‘BumpedSpecular’ not found
Unloading 9194 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 314.7 MB.
System memory in use after: 315.0 MB.
Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 6074.
Total: 6.859420 ms (FindLiveObjects: 0.548582 ms CreateObjectMapping: 0.151469 ms MarkObjects: 6.105118 ms DeleteObjects: 0.053029 ms)
Load scene ‘Temp/__EditModeScene’ time: 527.471680 ms
Hashing assets … 0.005606 seconds
Updating Assets/Proto-alien planet 5.unity - GUID: 88ff78464207dda4f9f6f1165f7cbe55…
done. [Time: 15.670272 ms]
Updating Assets/Fluvio-ProjectSettings/Resources/FluvioManager.asset - GUID: d3ebc5b4bd572bf499a1e66d0667937f…
done. [Time: 13.208353 ms]
Refreshing native plugins compatible for Editor in 15.06 ms, found 3 plugins.
----- Total AssetImport time: 0.259810s, AssetImport time: 0.067054s, Asset hashing: 0.005841s [2.3 MB, 386.611816 mb/s]
Cleaning up leaked objects in scene since no game object, component or manager is referencing them
SECTR_AudioCue has been leaked 1 times.
(Filename: C:/buildslave/unity/build/Editor/Src/BuildPipeline/BuildSerialization.cpp Line: 401)
Hashing assets … 0.004319 seconds
Updating Assets/Proto-alien planet 5.unity - GUID: 88ff78464207dda4f9f6f1165f7cbe55…
done. [Time: 13.556399 ms]
Refreshing native plugins compatible for Editor in 2.10 ms, found 3 plugins.
----- Total AssetImport time: 0.329431s, AssetImport time: 0.182762s, Asset hashing: 0.004515s [2.3 MB, 499.274231 mb/s]
Packing sprites:
- Repacking is not required. Check took 18.516502 ms.
Reloading assemblies for play mode.
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
Registering custom dll’s …
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.783790 seconds.
Non platform assembly: H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll into Unity Child Domain
Non platform assembly: H:\SGT\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
Loading H:\SGT\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
Non platform assembly: H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-Editor-firstpass.dll (this message is harmless)
Loading H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-Editor-firstpass.dll into Unity Child Domain
Non platform assembly: H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll (this message is harmless)
Loading H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Library\ScriptAssemblies\Assembly-Boo-Editor.dll (this message is harmless)
Loading H:\SGT\Library\ScriptAssemblies\Assembly-Boo-Editor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading H:\SGT\Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Non platform assembly: H:\SGT\Library\ScriptAssemblies\Assembly-UnityScript.dll (this message is harmless)
Loading H:\SGT\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
Non platform assembly: H:\SGT\Library\ScriptAssemblies\Assembly-UnityScript-Editor.dll (this message is harmless)
Loading H:\SGT\Library\ScriptAssemblies\Assembly-UnityScript-Editor.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.1\Unity.PackageManager.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.1\Unity.PackageManager.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Fluvio\Editor\Fluvio.Editor.dll (this message is harmless)
Loading H:\SGT\Assets\Fluvio\Editor\Fluvio.Editor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Fluvio\Editor\Ionic.Zip.Reduced.dll (this message is harmless)
Loading H:\SGT\Assets\Fluvio\Editor\Ionic.Zip.Reduced.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Fluvio_Main\Cloo.dll (this message is harmless)
Loading H:\SGT\Assets\Fluvio_Main\Cloo.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Fluvio_Main\Fluvio.Runtime.dll (this message is harmless)
Loading H:\SGT\Assets\Fluvio_Main\Fluvio.Runtime.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Fracture - Box Destruction - Standard\Editor\DestructionEditor.dll (this message is harmless)
Loading H:\SGT\Assets\Fracture - Box Destruction - Standard\Editor\DestructionEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Fracture - Box Destruction - Standard\Scripts\Destruction.dll (this message is harmless)
Loading H:\SGT\Assets\Fracture - Box Destruction - Standard\Scripts\Destruction.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\JMO Assets\Editor\JMOAssets.dll (this message is harmless)
Loading H:\SGT\Assets\JMO Assets\Editor\JMOAssets.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\DynamicWaterNativeWrapper.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\DynamicWaterNativeWrapper.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\ES2.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\ES2.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\MoodkieSecurity.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\MoodkieSecurity.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\BehaviourMachine\BehaviourMachineRuntime.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\BehaviourMachine\BehaviourMachineRuntime.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\Cloud System\CloudSystem.Runtime.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\Cloud System\CloudSystem.Runtime.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\Editor\ES2Editor.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\Editor\ES2Editor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\Editor\BehaviourMachineEditor\BehaviourMachineEditor.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\Editor\BehaviourMachineEditor\BehaviourMachineEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\Editor\Cloud System\CloudSystem.Editor.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\Editor\Cloud System\CloudSystem.Editor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\GLUe\GLUe.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\GLUe\GLUe.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\GLUe\Editor\GLUeEditor.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\GLUe\Editor\GLUeEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\ProCore\ProBuilder\Classes\ProBuilderCore-Unity5.dll (this message is harmless)
Loading H:\SGT\Assets\ProCore\ProBuilder\Classes\ProBuilderCore-Unity5.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\ProCore\ProBuilder\Classes\ProBuilderMeshOps-Unity5.dll (this message is harmless)
Loading H:\SGT\Assets\ProCore\ProBuilder\Classes\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\ProCore\ProBuilder\Editor\ProBuilderEditor-Unity5.dll (this message is harmless)
Loading H:\SGT\Assets\ProCore\ProBuilder\Editor\ProBuilderEditor-Unity5.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\ProCore\Shared\Code\ProCore.dll (this message is harmless)
Loading H:\SGT\Assets\ProCore\Shared\Code\ProCore.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\RAIN\RAINIndie.dll (this message is harmless)
Loading H:\SGT\Assets\RAIN\RAINIndie.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\RAIN\Recast.dll (this message is harmless)
Loading H:\SGT\Assets\RAIN\Recast.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\RAIN\Editor\RAINEditor.dll (this message is harmless)
Loading H:\SGT\Assets\RAIN\Editor\RAINEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\RAIN\Editor\RecastEditor.dll (this message is harmless)
Loading H:\SGT\Assets\RAIN\Editor\RecastEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\StrumpyShaderEditor\Editor\StrumpyShaderEditor.dll (this message is harmless)
Loading H:\SGT\Assets\StrumpyShaderEditor\Editor\StrumpyShaderEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\TerraVolPack\Plugins\protobuf-net.dll (this message is harmless)
Loading H:\SGT\Assets\TerraVolPack\Plugins\protobuf-net.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\uPhysics\Plugins\StarMath.dll (this message is harmless)
Loading H:\SGT\Assets\uPhysics\Plugins\StarMath.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\VacuumShaders\Editor\VacuumShaders.dll (this message is harmless)
Loading H:\SGT\Assets\VacuumShaders\Editor\VacuumShaders.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShaderVC.dll (this message is harmless)
Loading H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShaderVC.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShader_Editor.dll (this message is harmless)
Loading H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShader_Editor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\WaterPlus\Scripts\Editor\WaterPlusInternal.dll (this message is harmless)
Loading H:\SGT\Assets\WaterPlus\Scripts\Editor\WaterPlusInternal.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
Initializing Unity.PackageManager (PackageManager) v5.0.1 for Unity v5.0.1f1
Setting Android v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer
Setting BlackBerry v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer
Setting iOS v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport
Setting StandaloneLinux v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport
Setting StandaloneOSXIntel v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport
Setting WSAPlayer v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport
Setting WebGL v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport
Setting StandaloneWindows v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport
Setting WP8Player v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support
Setting GUISystem v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem
Setting IL2CPP v0.10.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\il2cpp
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 2.25 ms, found 3 plugins.
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Runtime.Serialization.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 2.16 ms, found 3 plugins.
----- Total AssetImport time: 0.165635s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 2.09 ms, found 3 plugins.
----- Total AssetImport time: 0.165756s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Mono: successfully reloaded assembly
- Completed reload, in 3.363 seconds
Registering platform support modules:
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Registered platform support modules in: 0.0632931s.
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for BlackBerry target not found
Native extension for Android target not found
Load scene ‘Temp/__EditModeScene’ time: 307.943390 ms
Unloading 63 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 213.8 MB.
System memory in use after: 214.1 MB.
Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 6106.
Total: 6.906659 ms (FindLiveObjects: 0.566869 ms CreateObjectMapping: 0.169755 ms MarkObjects: 6.130719 ms DeleteObjects: 0.038705 ms)
Load scene ‘Temp/__EditModeScene’ time: 516.853516 ms
Packing sprites:
- Repacking is not required. Check took 18.347662 ms.
Reloading assemblies for play mode.
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
Registering custom dll’s …
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.778666 seconds.
Non platform assembly: H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll into Unity Child Domain
Non platform assembly: H:\SGT\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
Loading H:\SGT\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
Non platform assembly: H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-Editor-firstpass.dll (this message is harmless)
Loading H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-Editor-firstpass.dll into Unity Child Domain
Non platform assembly: H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll (this message is harmless)
Loading H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Library\ScriptAssemblies\Assembly-Boo-Editor.dll (this message is harmless)
Loading H:\SGT\Library\ScriptAssemblies\Assembly-Boo-Editor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading H:\SGT\Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Non platform assembly: H:\SGT\Library\ScriptAssemblies\Assembly-UnityScript.dll (this message is harmless)
Loading H:\SGT\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
Non platform assembly: H:\SGT\Library\ScriptAssemblies\Assembly-UnityScript-Editor.dll (this message is harmless)
Loading H:\SGT\Library\ScriptAssemblies\Assembly-UnityScript-Editor.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.1\Unity.PackageManager.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.1\Unity.PackageManager.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Fluvio\Editor\Fluvio.Editor.dll (this message is harmless)
Loading H:\SGT\Assets\Fluvio\Editor\Fluvio.Editor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Fluvio\Editor\Ionic.Zip.Reduced.dll (this message is harmless)
Loading H:\SGT\Assets\Fluvio\Editor\Ionic.Zip.Reduced.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Fluvio_Main\Cloo.dll (this message is harmless)
Loading H:\SGT\Assets\Fluvio_Main\Cloo.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Fluvio_Main\Fluvio.Runtime.dll (this message is harmless)
Loading H:\SGT\Assets\Fluvio_Main\Fluvio.Runtime.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Fracture - Box Destruction - Standard\Editor\DestructionEditor.dll (this message is harmless)
Loading H:\SGT\Assets\Fracture - Box Destruction - Standard\Editor\DestructionEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Fracture - Box Destruction - Standard\Scripts\Destruction.dll (this message is harmless)
Loading H:\SGT\Assets\Fracture - Box Destruction - Standard\Scripts\Destruction.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\JMO Assets\Editor\JMOAssets.dll (this message is harmless)
Loading H:\SGT\Assets\JMO Assets\Editor\JMOAssets.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\DynamicWaterNativeWrapper.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\DynamicWaterNativeWrapper.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\ES2.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\ES2.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\MoodkieSecurity.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\MoodkieSecurity.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\BehaviourMachine\BehaviourMachineRuntime.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\BehaviourMachine\BehaviourMachineRuntime.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\Cloud System\CloudSystem.Runtime.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\Cloud System\CloudSystem.Runtime.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\Editor\ES2Editor.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\Editor\ES2Editor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\Editor\BehaviourMachineEditor\BehaviourMachineEditor.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\Editor\BehaviourMachineEditor\BehaviourMachineEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\Editor\Cloud System\CloudSystem.Editor.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\Editor\Cloud System\CloudSystem.Editor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\GLUe\GLUe.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\GLUe\GLUe.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\GLUe\Editor\GLUeEditor.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\GLUe\Editor\GLUeEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\ProCore\ProBuilder\Classes\ProBuilderCore-Unity5.dll (this message is harmless)
Loading H:\SGT\Assets\ProCore\ProBuilder\Classes\ProBuilderCore-Unity5.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\ProCore\ProBuilder\Classes\ProBuilderMeshOps-Unity5.dll (this message is harmless)
Loading H:\SGT\Assets\ProCore\ProBuilder\Classes\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\ProCore\ProBuilder\Editor\ProBuilderEditor-Unity5.dll (this message is harmless)
Loading H:\SGT\Assets\ProCore\ProBuilder\Editor\ProBuilderEditor-Unity5.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\ProCore\Shared\Code\ProCore.dll (this message is harmless)
Loading H:\SGT\Assets\ProCore\Shared\Code\ProCore.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\RAIN\RAINIndie.dll (this message is harmless)
Loading H:\SGT\Assets\RAIN\RAINIndie.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\RAIN\Recast.dll (this message is harmless)
Loading H:\SGT\Assets\RAIN\Recast.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\RAIN\Editor\RAINEditor.dll (this message is harmless)
Loading H:\SGT\Assets\RAIN\Editor\RAINEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\RAIN\Editor\RecastEditor.dll (this message is harmless)
Loading H:\SGT\Assets\RAIN\Editor\RecastEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\StrumpyShaderEditor\Editor\StrumpyShaderEditor.dll (this message is harmless)
Loading H:\SGT\Assets\StrumpyShaderEditor\Editor\StrumpyShaderEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\TerraVolPack\Plugins\protobuf-net.dll (this message is harmless)
Loading H:\SGT\Assets\TerraVolPack\Plugins\protobuf-net.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\uPhysics\Plugins\StarMath.dll (this message is harmless)
Loading H:\SGT\Assets\uPhysics\Plugins\StarMath.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\VacuumShaders\Editor\VacuumShaders.dll (this message is harmless)
Loading H:\SGT\Assets\VacuumShaders\Editor\VacuumShaders.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShaderVC.dll (this message is harmless)
Loading H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShaderVC.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShader_Editor.dll (this message is harmless)
Loading H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShader_Editor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\WaterPlus\Scripts\Editor\WaterPlusInternal.dll (this message is harmless)
Loading H:\SGT\Assets\WaterPlus\Scripts\Editor\WaterPlusInternal.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
Initializing Unity.PackageManager (PackageManager) v5.0.1 for Unity v5.0.1f1
Setting Android v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer
Setting BlackBerry v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer
Setting iOS v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport
Setting StandaloneLinux v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport
Setting StandaloneOSXIntel v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport
Setting WSAPlayer v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport
Setting WebGL v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport
Setting StandaloneWindows v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport
Setting WP8Player v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support
Setting GUISystem v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem
Setting IL2CPP v0.10.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\il2cpp
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 4.34 ms, found 3 plugins.
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Runtime.Serialization.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 2.03 ms, found 3 plugins.
----- Total AssetImport time: 0.173899s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 2.12 ms, found 3 plugins.
----- Total AssetImport time: 0.170166s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Mono: successfully reloaded assembly
- Completed reload, in 3.378 seconds
Registering platform support modules:
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Registered platform support modules in: 0.0638819s.
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Load scene ‘Temp/__EditModeScene’ time: 307.706604 ms
Unloading 67 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 213.9 MB.
System memory in use after: 214.3 MB.
Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 6126.
Total: 7.007537 ms (FindLiveObjects: 0.526334 ms CreateObjectMapping: 0.161831 ms MarkObjects: 6.270912 ms DeleteObjects: 0.047848 ms)
Load scene ‘Temp/__EditModeScene’ time: 529.271606 ms
Hashing assets … 0.005154 seconds
Updating Assets/Proto-alien planet 5.unity - GUID: 88ff78464207dda4f9f6f1165f7cbe55…
done. [Time: 17.327297 ms]
Updating Assets/Fluvio-ProjectSettings/Resources/FluvioManager.asset - GUID: d3ebc5b4bd572bf499a1e66d0667937f…
done. [Time: 13.963265 ms]
Refreshing native plugins compatible for Editor in 14.81 ms, found 3 plugins.
----- Total AssetImport time: 0.268010s, AssetImport time: 0.072337s, Asset hashing: 0.005361s [2.3 MB, 421.215088 mb/s]
Cleaning up leaked objects in scene since no game object, component or manager is referencing them
SECTR_AudioCue has been leaked 1 times.
(Filename: C:/buildslave/unity/build/Editor/Src/BuildPipeline/BuildSerialization.cpp Line: 401)
Hashing assets … 0.004229 seconds
Updating Assets/Proto-alien planet 5.unity - GUID: 88ff78464207dda4f9f6f1165f7cbe55…
done. [Time: 14.445713 ms]
Refreshing native plugins compatible for Editor in 2.10 ms, found 3 plugins.
----- Total AssetImport time: 0.338435s, AssetImport time: 0.189278s, Asset hashing: 0.004422s [2.3 MB, 509.767975 mb/s]
Packing sprites:
- Repacking is not required. Check took 18.515894 ms.
Reloading assemblies for play mode.
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
Registering custom dll’s …
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.789022 seconds.
Non platform assembly: H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll into Unity Child Domain
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Loading H:\SGT\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
Non platform assembly: H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-Editor-firstpass.dll (this message is harmless)
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Loading H:\SGT\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
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Loading H:\SGT\Library\ScriptAssemblies\Assembly-UnityScript-Editor.dll into Unity Child Domain
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Loading C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.1\Unity.PackageManager.dll into Unity Child Domain
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Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
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Loading H:\SGT\Assets\Fluvio\Editor\Fluvio.Editor.dll into Unity Child Domain
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Loading H:\SGT\Assets\Fluvio\Editor\Ionic.Zip.Reduced.dll into Unity Child Domain
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Loading H:\SGT\Assets\Fluvio_Main\Cloo.dll into Unity Child Domain
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Loading H:\SGT\Assets\Fluvio_Main\Fluvio.Runtime.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Fracture - Box Destruction - Standard\Editor\DestructionEditor.dll (this message is harmless)
Loading H:\SGT\Assets\Fracture - Box Destruction - Standard\Editor\DestructionEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Fracture - Box Destruction - Standard\Scripts\Destruction.dll (this message is harmless)
Loading H:\SGT\Assets\Fracture - Box Destruction - Standard\Scripts\Destruction.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\JMO Assets\Editor\JMOAssets.dll (this message is harmless)
Loading H:\SGT\Assets\JMO Assets\Editor\JMOAssets.dll into Unity Child Domain
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Loading H:\SGT\Assets\Plugins\DynamicWaterNativeWrapper.dll into Unity Child Domain
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Loading H:\SGT\Assets\Plugins\Cloud System\CloudSystem.Runtime.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\Editor\ES2Editor.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\Editor\ES2Editor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\Editor\BehaviourMachineEditor\BehaviourMachineEditor.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\Editor\BehaviourMachineEditor\BehaviourMachineEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\Editor\Cloud System\CloudSystem.Editor.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\Editor\Cloud System\CloudSystem.Editor.dll into Unity Child Domain
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Non platform assembly: H:\SGT\Assets\Plugins\GLUe\Editor\GLUeEditor.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\GLUe\Editor\GLUeEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\ProCore\ProBuilder\Classes\ProBuilderCore-Unity5.dll (this message is harmless)
Loading H:\SGT\Assets\ProCore\ProBuilder\Classes\ProBuilderCore-Unity5.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\ProCore\ProBuilder\Classes\ProBuilderMeshOps-Unity5.dll (this message is harmless)
Loading H:\SGT\Assets\ProCore\ProBuilder\Classes\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\ProCore\ProBuilder\Editor\ProBuilderEditor-Unity5.dll (this message is harmless)
Loading H:\SGT\Assets\ProCore\ProBuilder\Editor\ProBuilderEditor-Unity5.dll into Unity Child Domain
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Loading H:\SGT\Assets\ProCore\Shared\Code\ProCore.dll into Unity Child Domain
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Loading H:\SGT\Assets\RAIN\RAINIndie.dll into Unity Child Domain
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Loading H:\SGT\Assets\RAIN\Recast.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\RAIN\Editor\RAINEditor.dll (this message is harmless)
Loading H:\SGT\Assets\RAIN\Editor\RAINEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\RAIN\Editor\RecastEditor.dll (this message is harmless)
Loading H:\SGT\Assets\RAIN\Editor\RecastEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\StrumpyShaderEditor\Editor\StrumpyShaderEditor.dll (this message is harmless)
Loading H:\SGT\Assets\StrumpyShaderEditor\Editor\StrumpyShaderEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\TerraVolPack\Plugins\protobuf-net.dll (this message is harmless)
Loading H:\SGT\Assets\TerraVolPack\Plugins\protobuf-net.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\uPhysics\Plugins\StarMath.dll (this message is harmless)
Loading H:\SGT\Assets\uPhysics\Plugins\StarMath.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\VacuumShaders\Editor\VacuumShaders.dll (this message is harmless)
Loading H:\SGT\Assets\VacuumShaders\Editor\VacuumShaders.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShaderVC.dll (this message is harmless)
Loading H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShaderVC.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShader_Editor.dll (this message is harmless)
Loading H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShader_Editor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\WaterPlus\Scripts\Editor\WaterPlusInternal.dll (this message is harmless)
Loading H:\SGT\Assets\WaterPlus\Scripts\Editor\WaterPlusInternal.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
Initializing Unity.PackageManager (PackageManager) v5.0.1 for Unity v5.0.1f1
Setting Android v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer
Setting BlackBerry v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer
Setting iOS v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport
Setting StandaloneLinux v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport
Setting StandaloneOSXIntel v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport
Setting WSAPlayer v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport
Setting WebGL v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport
Setting StandaloneWindows v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport
Setting WP8Player v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support
Setting GUISystem v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem
Setting IL2CPP v0.10.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\il2cpp
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 2.25 ms, found 3 plugins.
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Runtime.Serialization.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 2.03 ms, found 3 plugins.
----- Total AssetImport time: 0.167318s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 2.12 ms, found 3 plugins.
----- Total AssetImport time: 0.169992s, AssetImport time: 0.000001s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Mono: successfully reloaded assembly
- Completed reload, in 3.400 seconds
Registering platform support modules:
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Registered platform support modules in: 0.0644518s.
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for BlackBerry target not found
Native extension for Android target not found
Load scene ‘Temp/__EditModeScene’ time: 308.668152 ms
TODO: Some kind of ‘out of power’ message
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
WeaponLauncher:Fire() (at Assets\SGSK\Game\Scripts\Game\WeaponLauncher.cs:61)
SpaceshipController:Fire(List`1) (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:260)
SpaceshipController:Update() (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:199)
(Filename: Assets/SGSK/Game/Scripts/Game/WeaponLauncher.cs Line: 61)
TODO: Some kind of ‘out of power’ message
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
WeaponLauncher:Fire() (at Assets\SGSK\Game\Scripts\Game\WeaponLauncher.cs:61)
SpaceshipController:Fire(List`1) (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:260)
SpaceshipController:Update() (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:199)
(Filename: Assets/SGSK/Game/Scripts/Game/WeaponLauncher.cs Line: 61)
TODO: Some kind of ‘out of power’ message
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
WeaponLauncher:Fire() (at Assets\SGSK\Game\Scripts\Game\WeaponLauncher.cs:61)
SpaceshipController:Fire(List`1) (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:260)
SpaceshipController:Update() (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:199)
(Filename: Assets/SGSK/Game/Scripts/Game/WeaponLauncher.cs Line: 61)
TODO: Some kind of ‘out of power’ message
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
WeaponLauncher:Fire() (at Assets\SGSK\Game\Scripts\Game\WeaponLauncher.cs:61)
SpaceshipController:Fire(List`1) (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:260)
SpaceshipController:Update() (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:199)
(Filename: Assets/SGSK/Game/Scripts/Game/WeaponLauncher.cs Line: 61)
TODO: Some kind of ‘out of power’ message
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
WeaponLauncher:Fire() (at Assets\SGSK\Game\Scripts\Game\WeaponLauncher.cs:61)
SpaceshipController:Fire(List`1) (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:260)
SpaceshipController:Update() (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:199)
(Filename: Assets/SGSK/Game/Scripts/Game/WeaponLauncher.cs Line: 61)
TODO: Some kind of ‘out of power’ message
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
WeaponLauncher:Fire() (at Assets\SGSK\Game\Scripts\Game\WeaponLauncher.cs:61)
SpaceshipController:Fire(List`1) (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:260)
SpaceshipController:Update() (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:199)
(Filename: Assets/SGSK/Game/Scripts/Game/WeaponLauncher.cs Line: 61)
TODO: Some kind of ‘out of power’ message
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
WeaponLauncher:Fire() (at Assets\SGSK\Game\Scripts\Game\WeaponLauncher.cs:61)
SpaceshipController:Fire(List`1) (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:260)
SpaceshipController:Update() (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:199)
(Filename: Assets/SGSK/Game/Scripts/Game/WeaponLauncher.cs Line: 61)
TODO: Some kind of ‘out of power’ message
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
WeaponLauncher:Fire() (at Assets\SGSK\Game\Scripts\Game\WeaponLauncher.cs:61)
SpaceshipController:Fire(List`1) (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:260)
SpaceshipController:Update() (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:199)
(Filename: Assets/SGSK/Game/Scripts/Game/WeaponLauncher.cs Line: 61)
TODO: Some kind of ‘out of power’ message
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
WeaponLauncher:Fire() (at Assets\SGSK\Game\Scripts\Game\WeaponLauncher.cs:61)
SpaceshipController:Fire(List`1) (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:260)
SpaceshipController:Update() (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:199)
(Filename: Assets/SGSK/Game/Scripts/Game/WeaponLauncher.cs Line: 61)
TODO: Some kind of ‘out of power’ message
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
WeaponLauncher:Fire() (at Assets\SGSK\Game\Scripts\Game\WeaponLauncher.cs:61)
SpaceshipController:Fire(List`1) (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:260)
SpaceshipController:Update() (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:199)
(Filename: Assets/SGSK/Game/Scripts/Game/WeaponLauncher.cs Line: 61)
TODO: Some kind of ‘out of power’ message
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
WeaponLauncher:Fire() (at Assets\SGSK\Game\Scripts\Game\WeaponLauncher.cs:61)
SpaceshipController:Fire(List`1) (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:260)
SpaceshipController:Update() (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:199)
(Filename: Assets/SGSK/Game/Scripts/Game/WeaponLauncher.cs Line: 61)
TODO: Some kind of ‘out of power’ message
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
WeaponLauncher:Fire() (at Assets\SGSK\Game\Scripts\Game\WeaponLauncher.cs:61)
SpaceshipController:Fire(List`1) (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:260)
SpaceshipController:Update() (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:199)
(Filename: Assets/SGSK/Game/Scripts/Game/WeaponLauncher.cs Line: 61)
TODO: Some kind of ‘out of power’ message
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
WeaponLauncher:Fire() (at Assets\SGSK\Game\Scripts\Game\WeaponLauncher.cs:61)
SpaceshipController:Fire(List`1) (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:260)
SpaceshipController:Update() (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:199)
(Filename: Assets/SGSK/Game/Scripts/Game/WeaponLauncher.cs Line: 61)
TODO: Some kind of ‘out of power’ message
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
WeaponLauncher:Fire() (at Assets\SGSK\Game\Scripts\Game\WeaponLauncher.cs:61)
SpaceshipController:Fire(List`1) (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:260)
SpaceshipController:Update() (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:199)
(Filename: Assets/SGSK/Game/Scripts/Game/WeaponLauncher.cs Line: 61)
TODO: Some kind of ‘out of power’ message
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
WeaponLauncher:Fire() (at Assets\SGSK\Game\Scripts\Game\WeaponLauncher.cs:61)
SpaceshipController:Fire(List`1) (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:260)
SpaceshipController:Update() (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:199)
(Filename: Assets/SGSK/Game/Scripts/Game/WeaponLauncher.cs Line: 61)
TODO: Some kind of ‘out of power’ message
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
WeaponLauncher:Fire() (at Assets\SGSK\Game\Scripts\Game\WeaponLauncher.cs:61)
SpaceshipController:Fire(List`1) (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:260)
SpaceshipController:Update() (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:199)
(Filename: Assets/SGSK/Game/Scripts/Game/WeaponLauncher.cs Line: 61)
TODO: Some kind of ‘out of power’ message
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
WeaponLauncher:Fire() (at Assets\SGSK\Game\Scripts\Game\WeaponLauncher.cs:61)
SpaceshipController:Fire(List`1) (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:260)
SpaceshipController:Update() (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:199)
(Filename: Assets/SGSK/Game/Scripts/Game/WeaponLauncher.cs Line: 61)
TODO: Some kind of ‘out of power’ message
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
WeaponLauncher:Fire() (at Assets\SGSK\Game\Scripts\Game\WeaponLauncher.cs:61)
SpaceshipController:Fire(List`1) (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:260)
SpaceshipController:Update() (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:199)
(Filename: Assets/SGSK/Game/Scripts/Game/WeaponLauncher.cs Line: 61)
TODO: Some kind of ‘out of power’ message
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
WeaponLauncher:Fire() (at Assets\SGSK\Game\Scripts\Game\WeaponLauncher.cs:61)
SpaceshipController:Fire(List`1) (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:260)
SpaceshipController:Update() (at Assets\SGSK\Game\Scripts\Game\SpaceshipController.cs:199)
(Filename: Assets/SGSK/Game/Scripts/Game/WeaponLauncher.cs Line: 61)
Unloading 63 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 214.0 MB.
System memory in use after: 214.4 MB.
Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 6141.
Total: 6.949936 ms (FindLiveObjects: 0.532430 ms CreateObjectMapping: 0.150250 ms MarkObjects: 6.219711 ms DeleteObjects: 0.046324 ms)
Load scene ‘Temp/__EditModeScene’ time: 516.653015 ms
Hashing assets … 0.005390 seconds
Updating Assets/Proto-alien planet 5.unity - GUID: 88ff78464207dda4f9f6f1165f7cbe55…
done. [Time: 15.829969 ms]
Updating Assets/Fluvio-ProjectSettings/Resources/FluvioManager.asset - GUID: d3ebc5b4bd572bf499a1e66d0667937f…
done. [Time: 13.605467 ms]
Refreshing native plugins compatible for Editor in 26.63 ms, found 3 plugins.
----- Total AssetImport time: 0.311480s, AssetImport time: 0.070429s, Asset hashing: 0.005596s [2.3 MB, 403.572266 mb/s]
Cleaning up leaked objects in scene since no game object, component or manager is referencing them
SECTR_AudioCue has been leaked 1 times.
(Filename: C:/buildslave/unity/build/Editor/Src/BuildPipeline/BuildSerialization.cpp Line: 401)
Hashing assets … 0.004234 seconds
Updating Assets/Proto-alien planet 5.unity - GUID: 88ff78464207dda4f9f6f1165f7cbe55…
done. [Time: 14.002581 ms]
Refreshing native plugins compatible for Editor in 2.04 ms, found 3 plugins.
----- Total AssetImport time: 0.337388s, AssetImport time: 0.187187s, Asset hashing: 0.004438s [2.3 MB, 507.972717 mb/s]
Packing sprites:
- Repacking is not required. Check took 18.636889 ms.
Reloading assemblies for play mode.
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEngine.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
Registering custom dll’s …
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.809743 seconds.
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Loading H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-firstpass.dll into Unity Child Domain
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Loading H:\SGT\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
Non platform assembly: H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-Editor-firstpass.dll (this message is harmless)
Loading H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-Editor-firstpass.dll into Unity Child Domain
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Loading H:\SGT\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain
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Loading H:\SGT\Library\ScriptAssemblies\Assembly-Boo-Editor.dll into Unity Child Domain
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Loading H:\SGT\Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll into Unity Child Domain
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Loading H:\SGT\Library\ScriptAssemblies\Assembly-UnityScript.dll into Unity Child Domain
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Loading H:\SGT\Library\ScriptAssemblies\Assembly-UnityScript-Editor.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.1\Unity.PackageManager.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PackageManager\Unity\PackageManager\5.0.1\Unity.PackageManager.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
Non platform assembly: C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Fluvio\Editor\Fluvio.Editor.dll (this message is harmless)
Loading H:\SGT\Assets\Fluvio\Editor\Fluvio.Editor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Fluvio\Editor\Ionic.Zip.Reduced.dll (this message is harmless)
Loading H:\SGT\Assets\Fluvio\Editor\Ionic.Zip.Reduced.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Fluvio_Main\Cloo.dll (this message is harmless)
Loading H:\SGT\Assets\Fluvio_Main\Cloo.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Fluvio_Main\Fluvio.Runtime.dll (this message is harmless)
Loading H:\SGT\Assets\Fluvio_Main\Fluvio.Runtime.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Fracture - Box Destruction - Standard\Editor\DestructionEditor.dll (this message is harmless)
Loading H:\SGT\Assets\Fracture - Box Destruction - Standard\Editor\DestructionEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Fracture - Box Destruction - Standard\Scripts\Destruction.dll (this message is harmless)
Loading H:\SGT\Assets\Fracture - Box Destruction - Standard\Scripts\Destruction.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\JMO Assets\Editor\JMOAssets.dll (this message is harmless)
Loading H:\SGT\Assets\JMO Assets\Editor\JMOAssets.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\DynamicWaterNativeWrapper.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\DynamicWaterNativeWrapper.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\ES2.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\ES2.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\MoodkieSecurity.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\MoodkieSecurity.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\BehaviourMachine\BehaviourMachineRuntime.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\BehaviourMachine\BehaviourMachineRuntime.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\Cloud System\CloudSystem.Runtime.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\Cloud System\CloudSystem.Runtime.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\Editor\ES2Editor.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\Editor\ES2Editor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\Editor\BehaviourMachineEditor\BehaviourMachineEditor.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\Editor\BehaviourMachineEditor\BehaviourMachineEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\Editor\Cloud System\CloudSystem.Editor.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\Editor\Cloud System\CloudSystem.Editor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\GLUe\GLUe.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\GLUe\GLUe.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\Plugins\GLUe\Editor\GLUeEditor.dll (this message is harmless)
Loading H:\SGT\Assets\Plugins\GLUe\Editor\GLUeEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\ProCore\ProBuilder\Classes\ProBuilderCore-Unity5.dll (this message is harmless)
Loading H:\SGT\Assets\ProCore\ProBuilder\Classes\ProBuilderCore-Unity5.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\ProCore\ProBuilder\Classes\ProBuilderMeshOps-Unity5.dll (this message is harmless)
Loading H:\SGT\Assets\ProCore\ProBuilder\Classes\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\ProCore\ProBuilder\Editor\ProBuilderEditor-Unity5.dll (this message is harmless)
Loading H:\SGT\Assets\ProCore\ProBuilder\Editor\ProBuilderEditor-Unity5.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\ProCore\Shared\Code\ProCore.dll (this message is harmless)
Loading H:\SGT\Assets\ProCore\Shared\Code\ProCore.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\RAIN\RAINIndie.dll (this message is harmless)
Loading H:\SGT\Assets\RAIN\RAINIndie.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\RAIN\Recast.dll (this message is harmless)
Loading H:\SGT\Assets\RAIN\Recast.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\RAIN\Editor\RAINEditor.dll (this message is harmless)
Loading H:\SGT\Assets\RAIN\Editor\RAINEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\RAIN\Editor\RecastEditor.dll (this message is harmless)
Loading H:\SGT\Assets\RAIN\Editor\RecastEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\StrumpyShaderEditor\Editor\StrumpyShaderEditor.dll (this message is harmless)
Loading H:\SGT\Assets\StrumpyShaderEditor\Editor\StrumpyShaderEditor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\TerraVolPack\Plugins\protobuf-net.dll (this message is harmless)
Loading H:\SGT\Assets\TerraVolPack\Plugins\protobuf-net.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\uPhysics\Plugins\StarMath.dll (this message is harmless)
Loading H:\SGT\Assets\uPhysics\Plugins\StarMath.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\VacuumShaders\Editor\VacuumShaders.dll (this message is harmless)
Loading H:\SGT\Assets\VacuumShaders\Editor\VacuumShaders.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShaderVC.dll (this message is harmless)
Loading H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShaderVC.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShader_Editor.dll (this message is harmless)
Loading H:\SGT\Assets\VacuumShaders\Subsurface Scattering Shader\Editor\VacuumShaders.SubsurfaceScatteringShader_Editor.dll into Unity Child Domain
Non platform assembly: H:\SGT\Assets\WaterPlus\Scripts\Editor\WaterPlusInternal.dll (this message is harmless)
Loading H:\SGT\Assets\WaterPlus\Scripts\Editor\WaterPlusInternal.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
Loading C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
Initializing Unity.PackageManager (PackageManager) v5.0.1 for Unity v5.0.1f1
Setting Android v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\androidplayer
Setting BlackBerry v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\blackberryplayer
Setting iOS v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport
Setting StandaloneLinux v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\linuxstandalonesupport
Setting StandaloneOSXIntel v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\macstandalonesupport
Setting WSAPlayer v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\metrosupport
Setting WebGL v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport
Setting StandaloneWindows v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport
Setting WP8Player v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\wp8support
Setting GUISystem v5.0.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem
Setting IL2CPP v0.10.1 for Unity v5.0.1f1 to C:\Program Files\Unity\Editor\Data\il2cpp
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 2.25 ms, found 3 plugins.
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Runtime.Serialization.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 2.02 ms, found 3 plugins.
----- Total AssetImport time: 0.168910s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Platform assembly: C:\Program Files\Unity\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 2.08 ms, found 3 plugins.
----- Total AssetImport time: 0.165511s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
Mono: successfully reloaded assembly
- Completed reload, in 3.494 seconds
Registering platform support modules:
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: C:\Program Files\Unity\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Registered platform support modules in: 0.0685939s.
Native extension for OSXStandalone target not found
Native extension for WindowsStandalone target not found
Native extension for LinuxStandalone target not found
Native extension for WebGL target not found
Native extension for BlackBerry target not found
Native extension for Android target not found
Load scene ‘Temp/__EditModeScene’ time: 312.824249 ms
Unloading 63 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 214.1 MB.
System memory in use after: 214.5 MB.
Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 6156.
Total: 7.099273 ms (FindLiveObjects: 0.546144 ms CreateObjectMapping: 0.154212 ms MarkObjects: 6.356552 ms DeleteObjects: 0.041448 ms)
Load scene ‘Temp/__EditModeScene’ time: 516.428711 ms
Hashing assets … 0.005354 seconds
Updating Assets/Proto-alien planet 5.unity - GUID: 88ff78464207dda4f9f6f1165f7cbe55…
done. [Time: 14.784920 ms]
Updating Assets/Fluvio-ProjectSettings/Resources/FluvioManager.asset - GUID: d3ebc5b4bd572bf499a1e66d0667937f…
done. [Time: 13.240659 ms]
Refreshing native plugins compatible for Editor in 14.22 ms, found 3 plugins.
----- Total AssetImport time: 0.257684s, AssetImport time: 0.066215s, Asset hashing: 0.005568s [2.3 MB, 405.674835 mb/s]
Cleaning up leaked objects in scene since no game object, component or manager is referencing them
SECTR_AudioCue has been leaked 1 times.
(Filename: C:/buildslave/unity/build/Editor/Src/BuildPipeline/BuildSerialization.cpp Line: 401)
Hashing assets … 0.004269 seconds
Updating Assets/Proto-alien planet 5.unity - GUID: 88ff78464207dda4f9f6f1165f7cbe55…
done. [Time: 14.120831 ms]
Refreshing native plugins compatible for Editor in 2.02 ms, found 3 plugins.
----- Total AssetImport time: 0.344233s, AssetImport time: 0.198699s, Asset hashing: 0.004454s [2.3 MB, 506.394470 mb/s]
Packing sprites:
- Repacking is not required. Check took 18.612505 ms.
Reloading assemblies for play mode.
Begin MonoManager ReloadAssembly