Unity 5 and Network Manager

When i use Unity 3d version < 5.0. I use:

  • Network.InitializeServer
  • MasterServer.RegisterHost
  • MasterServer.PollHostList
  • Network View component.
    But… When I use Unity 3d version >= 5.0, I got the messenger:
    “Network Views (Legacy)
    (For new projects, you should use the new networking system introduced in 5.1. This information is for legacy projects using the old networking system.)”

So… Every body, please help me. How to use that feature in unity 5.0 or laster?
Thank every body.

If you want to continue using Unity’s old networking system, you can ignore that warning, but support for this system might be stopped in future releases. If you want to always use the newest version of Unity, you should use the new Networking system instead, to prevent your game from breaking mid-development.