Unity 5 and two sided materials.

So been I have been sniffing around Unity 5 and did do some foliage few days ago now I having issue with getting my stuff shown as two sided. Is there specific option for this in unity 5 or material. I have been unable to find solution.

Have a nice weekend.

If you’re referring to seeing the same texture on both sides you need to turn off backface culling by putting “Cull Off” in the subshader section. Whether or not its facing away is based on surface normals. If you aren’t writing your own shader then try using the default under Nature → Tree Soft Leaves.

You can download the shader files from Start Your Creative Projects and Download the Unity Hub | Unity

Click on the “Additional Downloads” dropdown and select “Built in shaders”