Updated to unity 5 release today after using the beta nuilds, but a critical issue still exists.
Using web APIs that require authentication (Parse, Google APIs, etc) don’t function correctly in unity with the standard WWW functions.
The error returned (for Debug.Log(www.error);;)) is: The operation couldn’t be completed. (NSURLErrorDomain error -1012.)
(Already submitted bug report within Unity Beta RC 3)
This functionality is critical to two of my in progress applications, so if anyone knows a workaround I would love to hear about it.
Edit: The culprit is SSL, not authentication. Using http:// works fine, https:// gives the error
Could you please unity guys give us at least an ETA for the patch? it’s so critical for all of us to have it working asap.
This is the risk of to be an early adopter, buff
Hi there, any updates on this? It’s been 10 days since the bug was reported and we know nothing about the status. What’s the ETA for fixing this?
I understand when you use a beta version things are broken, but we’re using the stable version of Unity 5. 10 days without a fix seems like a lot of time for a premium service (we’re paying several pro licenses) like yours.