Unity 5 API Authentication

Updated to unity 5 release today after using the beta nuilds, but a critical issue still exists.

Using web APIs that require authentication (Parse, Google APIs, etc) don’t function correctly in unity with the standard WWW functions.

The error returned (for Debug.Log(www.error);;)) is:
The operation couldn’t be completed. (NSURLErrorDomain error -1012.)
(Already submitted bug report within Unity Beta RC 3)

This functionality is critical to two of my in progress applications, so if anyone knows a workaround I would love to hear about it.

Edit: The culprit is SSL, not authentication. Using http:// works fine, https:// gives the error

  • Blueteak
5 Likes

/push

WWW and SSL don’t work at all in u5

happens to me as well

2 Likes

Hello, this is a known bug. A fix is in the works.

2 Likes

Thanks for the info and keep up the good work! @povilas any chance of getting an estimate for that fix?

1 Like

Hi there we have the same issue here, please try to fix this asap or give a release date for that fix since it’s a critical bug / issue!

Thanks in advanced!

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Thanks for the response! Hope it comes soon :smile:

1 Like

Bump!

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Could you please unity guys give us at least an ETA for the patch? it’s so critical for all of us to have it working asap.
This is the risk of to be an early adopter, buff

1 Like

Hi there, any updates on this? It’s been 10 days since the bug was reported and we know nothing about the status. What’s the ETA for fixing this?

I understand when you use a beta version things are broken, but we’re using the stable version of Unity 5. 10 days without a fix seems like a lot of time for a premium service (we’re paying several pro licenses) like yours.

Please advise.

Cristobal Viedma
Monkimun CEO

Any estimate on when will this be fixed?

Any word on this. We’re unable to make any progress in our development until this issue is resolved.

3 Likes

Some news about this issue??

1 Like

Please fix this.

1 Like

Has anybody wrote a bug report to Unity?

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It’s fixed at 5.0.0.p1? The bug still seems exist.

(I send bug report to unity)

1 Like

Hi,
The bug has been fixed and the fix will likely to be released in 5.0.0p3 and 4.6.3p4.

2 Likes

Regarding the 5.0.0p3, just to know, are we talking about days or weeks?
Thank you

1 Like

What I have gathered is that the 5.0.0p3 patch is due next week (if p2 is released this week).

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when is 5.0.0p3 going to be released?

We are facing the same issue and we are unable to deploy our project due to this bug.
We have 3 PRO licences and we are still waiting for a fix.