Hello, first of all thank you Unity Technologies for making Unity available for free with almost all the essential tools to create wonderfull apps. I still dislike the fact that the dark editor skin is not included.
My question is related to the new cloth component, i’ve been using it to make dynamic hair on my characters and it works excellent, the problem is the tools to paint the weights are pretty basic and to define some parts near the roots it’s a nightmare.
Will there be any improvements to the toolset in future releases or can we use an external package to paint the weights and export them? If so can anyone point me to a good tutorial…Thank you
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I’ve been working on an asset that allows for painting cloth weights into a texture for easy saving/setup. I haven’t announced it on the forums yet, as I’ve been busy working on some other things the last couple of months, but hopefully I can make some progress and make an official thread about it soon.
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