Unity 5 Error Only assignment, call, increment....

18- GetComponent().material.mainTexture = scareTexture;
19- GetComponent().Stop;
20- AudioSource audio = GetComponent().Stop;
21- AudioSource.loop = false;
22- AudioClip = scareSound;
23- GetComponent().Play();
24- showScare = true;

(19,57): error CS0201: Only assignment, call, increment, decrement, and new object expressions can be used as a statement

On line 19 and 20, you’re missing the ()after GetComponent<AudioSource>().Stop.

It should be, GetComponent<AudioSource>().Stop();

The Unity Scripting API points this out - “public void Stop();”

I just spent about 45 mins trying to figure this out lol