I used Unity 4.6x before and there was a pretty nice global fog which could be enabled in Render Settings. Im on Unity 5 now, and the fog from Lightning/Scene doesn’t work. It affects only some of meshes so the result look awkward. Is there any fix for it?
I don’t know if this will help but here’s a screenshot from unity 5 showing where to find the fog settings.
Anyway, I found, where the problem was. I just had to put an effect on my cameras. Question can be closed now, because I have no permissions to do it on myself.