I’m working with Unity 5 and Git. I’m ignoring the Library Folder.
When I move a file (for example one material to another folder) and then commit the changes. When I pull the changes on the other PC, the scene lost the reference to the moved material (it only regenerates the materials on the old empty folder).
I tried to copy manually Library/metadata from my PC to the destination PC and works fine, but I read Library folder doesn’t need to be shared.
Thanks!
My .gitignore:
[Ll]ibrary/
emp/
[Oo]bj/
[Bb]uild/
# Autogenerated VS/MD solution and project files
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
# Unity3D generated meta files
*.pidb.meta
# Unity3D Generated File On Crash Reports
sysinfo.txt