Hello, I used this code in Unity 4 to rotate my player to the mouse position with a top view camera. But when i updated to Unity 5 it stopped working leaving me with a NullReferenceException error both in Javascript and C#
What would have to be modified so it works in Unity 5? Sorry for my bad English
var speed = 4.0;
function Update () {
var playerPlane = new Plane(Vector3.up, transform.position);
var ray = Camera.main.ScreenPointToRay (Input.mousePosition);
var hitdist = 0.0;
if (playerPlane.Raycast (ray, hitdist)) {
var targetPoint = ray.GetPoint(hitdist);
var targetRotation = Quaternion.LookRotation(targetPoint - transform.position);
transform.rotation = Quaternion.Slerp(transform.rotation, targetRotation, speed * Time.deltaTime);
}
}