Unity 5 - No 3D Audio?

Hey folks,

I’ve noticed in the inspector for AudioClips in Unity 5 that there’s no option now for 3D Audio. Instead, all we have is a slider in the AudioSource component to determine the Stereo Pan.

Is there some way to re-enable 3D audio in Unity 5, or will I need to write code to dynamically adjust the Stereo Pan and volume based on the listener’s position?


Nevermind, I’m an idiot.

The Spatial Blend slider determines how 3D a sound is.

Hey @Zaeran, would you happen to know why the sound is quiet all around when it’s fully set on 3D? I can’t seem to get a sound to play only within a certain distance.