Hello, I am trying to update my project from unity 4.6 to Unity 5 and I am having a problem with .max files.
I am working with OSx and using unity 4.6, I had no problems with .max files as they were being imported using a Windows machine and I pull the changes from the asset server. Unity always should me the error that max files import is not supported on OSx, but the models worked correctly.
When trying to upgrade to Unity5 on OSx, the .max files are never working, and I upgraded the project on the windows machine and tried to pull the changes from the asset server.
I tried everything:
-visible meta files
-hidden meta files
-asset server
-copying the entire project folder
-copying only the assets and project settings folders
The only thing I have not tried is exporting the entire upgraded project as a package, but I am almost sure that it will not work as well.
Any help would be appreciated, and yes I know that .max files are not supported on OSx, but it used to work with unity 4.6.
Thanks