Hey!
I’ve just downloaded and installed Unity 5.
I’ve had no problems with the previous versions.
Thou on this one I do. Unity uses max 8% of my CPU and 300-350 mb og ram.
Is it possible to change this, so Unity uses more of my CPU and ram?
Hey!
I’ve just downloaded and installed Unity 5.
I’ve had no problems with the previous versions.
Thou on this one I do. Unity uses max 8% of my CPU and 300-350 mb og ram.
Is it possible to change this, so Unity uses more of my CPU and ram?
Does this also happen in an empty project? Do you use extensions from the Asset Store?
In an empty project its not slow no. And no, its a clean installation so no extension from Asset Store.
What do you have in the project?
Extensions are a part of your project, so a clean install won’t help you. Do you use any 3rd party packages in your project?
Only thing is one tree I’m trying to make with the tree creator that comes with the installation. Nothing else at all.
As soon as i add a few branches it starts getting slow, and if i add leafes its unusable.
I dont know if bumping is a thing here, but bump <333
I’ve been making a scene now with terrain, and loads of trees (from the terrain painter thingy) and its not lagging at all. So its something with the tree creator i believe.
Which tree creator are you talking about? Where did you get it?
The ones that comes with unity…
Create → 3D object → tree
When exactly is it slow? Could you show a screenshot of such a situation?
As i said, as soon as i add a few brances and leafes, the program gets slow.
Now, theres alot of leafes here, but it’d still be the same with even half the leafes.
And yes, also with smaller leafes.
Have a look at the error messages in the console. How many messages do you have there?
“unable to load icon” unaware of how many there is, but when i press clear, they wont come back unless i make more brances/leafes
I cant even check the checkbox next to where you can change the name so it disepears. Unity is still slow as hell.
Error messages can kill the performance if there are enough of them. That’s why I am asking. It doesn’t seem too unlikely that this is the cause of your issue. Is the number of error messages heavily increased while you are using the tree tool?
I tested it again, and if i remove the messages they’re not comming back. And i still experience the perfomance problem.
The program also goes into “not responding” when this happens
I just tried to reproduce your issue, but wasn’t able to do so. Which version are you using? And if you start in a new project to create some trees, do you also get that problem?
I downloaded unity yesterday, so i suppose i got the lastest version. Yes it happens in a new project.
what os,computer are you running?
I am using macbook pro retina and its going really well
Windows 8.1.
Its not the viewport that is slow. Its the creator and unity. Adding texture takes 5 minutes.
wow that is slow!! and what is your computer and the ram of your computer and the Mhz. Anything can be a clue to finding out your problem
i7-5820k @4GHz
16GB 3000MHz
Zotac Geforce 980Ti
So my computer is not the problem here :S