Hi. I have a problem with Unity 5 with physics. In Unity 4.5 the problem didn’t exist. When I place Rigidbodies on one another they slide down even when they have maximum friction. Sometimes when I put an object at an angle of ~30 degrees it behaves like it is supposed to and stay on its position. But sometimes even when the object is in the level, at angle of ~0.1 degrees it slides down. How can I solve this issue? Thanks in advance
I made my own physics system and that was the only way I could fix it.