Unity 5 Terrain Collisions only Update when Scene Saved

Hey Guys,

So I wrote code for a dynamic terrain deformer, which works fine and all, but for some reason I can’t get collisions to update along with the mesh of the terrain. I also noticed that if I use any of the terrain editor tools in Unity 5, the Terrain Collider won’t update until I save the scene. Is this a new feature in Unity 5? If so is there any work around to make it work like unity 4.5’s terrains?

Nope, apparently its a bug. The UT guys are looking into it I read somewhere. Had the same issue myself, just have to keep saving and restarting unity in my case to resolve it