Hi!
I’m having an issue when i toggle to fullscreen with a 4:3 resolution like 640x480, 800x600, etc. (i have a 16:9 screen).
The next image shows the area that i have to click to press de buttons.
I think the reason could be a different resize mode of the render canvas and the graphic raycaster.
Someone has the same issue? Is it a Unity bug?
EDIT
The Canvas Scaler has this options:
- UI Scale Mode: Scale with screen size
- Reference Resoulution: 1280 x 720
- Screen Match Mode: Match Width or Height
- Match: Width
- Reference Pixels: 100
I´m not scripting de UI.