stdout:
stderr:
Unhandled Exception:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. —> System.InvalidCastException: Cannot cast from source type to destination type.
at Unity.IL2CPP.Common.TypeReferenceComparison.TypesMatch (Mono.Cecil.GenericParameter a, Mono.Cecil.GenericParameter b) [0x00000] in :0
at Unity.IL2CPP.Common.TypeReferenceComparison.TypesMatch (Mono.Cecil.TypeReference a, Mono.Cecil.TypeReference b) [0x00000] in :0
at Unity.IL2CPP.Common.MethodReferenceComparer.Equals (Mono.Cecil.MethodReference x, Mono.Cecil.MethodReference y) [0x00000] in :0
at Unity.IL2CPP.GenericSharing.GenericSharingVisitor+c__AnonStorey1.<>m__0 (Unity.IL2CPP.GenericSharing.RuntimeGenericData d) [0x00000] in :0
at System.Array.GetIndex[RuntimeGenericData] (Unity.IL2CPP.GenericSharing.RuntimeGenericData[ ] array, Int32 startIndex, Int32 count, System.Predicate`1 match) [0x00000] in :0
at System.Collections.Generic.List1[Unity.IL2CPP.GenericSharing.RuntimeGenericData].FindIndex (System.Predicate
1 match) [0x00000] in :0
at Unity.IL2CPP.GenericSharing.GenericSharingVisitor.AddMethodUsage (Mono.Cecil.MethodReference genericMethod) [0x00000] in :0
at Unity.IL2CPP.GenericSharing.GenericSharingVisitor.Visit (Mono.Cecil.Cil.Instruction instruction, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.Cil.MethodBody methodBody, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.MethodDefinition methodDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.IL2CPP.GenericSharing.GenericSharingVisitor.Visit (Mono.Cecil.MethodDefinition methodDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.TypeDefinition typeDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.IL2CPP.GenericSharing.GenericSharingVisitor.Visit (Mono.Cecil.TypeDefinition typeDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.ModuleDefinition moduleDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.AssemblyDefinition assemblyDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[ ],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[ ] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0
— End of inner exception stack trace —
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[ ] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[ ] parameters) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit[AssemblyDefinition] (Mono.Cecil.AssemblyDefinition node, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Extensions.DoAccept[AssemblyDefinition] (Mono.Cecil.AssemblyDefinition definition, Unity.Cecil.Visitor.Visitor visitor) [0x00000] in :0
at Unity.Cecil.Visitor.Extensions.Accept (Mono.Cecil.AssemblyDefinition assemblyDefinition, Unity.Cecil.Visitor.Visitor visitor) [0x00000] in :0
at Unity.IL2CPP.AssemblyConverter.Apply () [0x00000] in :0
at Unity.IL2CPP.AssemblyConverter.ConvertAssemblies (System.String[ ] assemblies, System.String outputDir, IInternalCallVerifier internalCallVerifier) [0x00000] in :0
at il2cpp.Program.Main (System.String[ ] args) [0x00000] in :0
[ERROR] FATAL UNHANDLED EXCEPTION: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. —> System.InvalidCastException: Cannot cast from source type to destination type.
at Unity.IL2CPP.Common.TypeReferenceComparison.TypesMatch (Mono.Cecil.GenericParameter a, Mono.Cecil.GenericParameter b) [0x00000] in :0
at Unity.IL2CPP.Common.TypeReferenceComparison.TypesMatch (Mono.Cecil.TypeReference a, Mono.Cecil.TypeReference b) [0x00000] in :0
at Unity.IL2CPP.Common.MethodReferenceComparer.Equals (Mono.Cecil.MethodReference x, Mono.Cecil.MethodReference y) [0x00000] in :0
at Unity.IL2CPP.GenericSharing.GenericSharingVisitor+c__AnonStorey1.<>m__0 (Unity.IL2CPP.GenericSharing.RuntimeGenericData d) [0x00000] in :0
at System.Array.GetIndex[RuntimeGenericData] (Unity.IL2CPP.GenericSharing.RuntimeGenericData[ ] array, Int32 startIndex, Int32 count, System.Predicate`1 match) [0x00000] in :0
at System.Collections.Generic.List1[Unity.IL2CPP.GenericSharing.RuntimeGenericData].FindIndex (System.Predicate
1 match) [0x00000] in :0
at Unity.IL2CPP.GenericSharing.GenericSharingVisitor.AddMethodUsage (Mono.Cecil.MethodReference genericMethod) [0x00000] in :0
at Unity.IL2CPP.GenericSharing.GenericSharingVisitor.Visit (Mono.Cecil.Cil.Instruction instruction, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.Cil.MethodBody methodBody, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.MethodDefinition methodDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.IL2CPP.GenericSharing.GenericSharingVisitor.Visit (Mono.Cecil.MethodDefinition methodDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.TypeDefinition typeDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.IL2CPP.GenericSharing.GenericSharingVisitor.Visit (Mono.Cecil.TypeDefinition typeDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.ModuleDefinition moduleDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit (Mono.Cecil.AssemblyDefinition assemblyDefinition, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[ ],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[ ] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0
— End of inner exception stack trace —
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[ ] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[ ] parameters) [0x00000] in :0
at Unity.Cecil.Visitor.Visitor.Visit[AssemblyDefinition] (Mono.Cecil.AssemblyDefinition node, Unity.Cecil.Visitor.Context context) [0x00000] in :0
at Unity.Cecil.Visitor.Extensions.DoAccept[AssemblyDefinition] (Mono.Cecil.AssemblyDefinition definition, Unity.Cecil.Visitor.Visitor visitor) [0x00000] in :0
at Unity.Cecil.Visitor.Extensions.Accept (Mono.Cecil.AssemblyDefinition assemblyDefinition, Unity.Cecil.Visitor.Visitor visitor) [0x00000] in :0
at Unity.IL2CPP.AssemblyConverter.Apply () [0x00000] in :0
at Unity.IL2CPP.AssemblyConverter.ConvertAssemblies (System.String[ ] assemblies, System.String outputDir, IInternalCallVerifier internalCallVerifier) [0x00000] in :0
at il2cpp.Program.Main (System.String[ ] args) [0x00000] in :0
UnityEngine.Debug:Log(Object)
UnityEditorInternal.Runner:RunManagedProgram(String, String, String) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:53)
UnityEditorInternal.IL2CPPBuilder:ConvertPlayerDlltoCpp(ICollection1, String, String) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:385) UnityEditorInternal.IL2CPPBuilder:Run() (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:264) UnityEditorInternal.IL2CPPUtils:RunIl2Cpp(String, IIl2CppPlatformProvider, Action
1, RuntimeClassRegistry) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:204)
UnityEditor.HostView:OnGUI()