Unity 5: Weird Shadow Problem

I am new to unity 5 and i am having an issue where i have some realtime shadow on this mesh and i can’t for the life of me make it stop… I have attached a screen shot of the editor…

I have tried messing with the material, shader used, turned shadow casting and reviewing to off, nothing works… what is this?

Found out this was caused but the projector of another object. Seems the projector from unity 4 is not compatible with unity 5… problem is, i have no idea what to import… which standard asset bundle contains blob projectors?