[unity 5]WheelCollider positioning problem

Hi,
First, sorry for my english, i’m french.

I have a problem with wheelcollider about it’s position.
I create a Cube with rigidbody, and after i create an empty object with wheelcollider.
Whan i try to move the wheelcollider to put it to it’s good place, the circle which represents the wheelcollider don’t totally follow the gizmo and mass center. To resume, gizmo, mass center and the stripe which represents the suspension move faster than the wheelcollider in the editor.
I give you an image to representes my problem :

Can you help me please :slight_smile:
Thanks

yes, you have to create an empty object with rigidbody, and create a child with the body car and some others children with wheelcollider.

Here is a complete tutorial on how to do it within unity 5:

check this video to solve problem of wheel collider bouncing on unity5