Unity 5 with Rift DK2 - black screen in game window

Today I decided to check how is the Unity 5 integration with DK2 and for some reason it does not work for me fully. Nothing seems to be rendered in the game window - black screen.

The build seems to be working just fine.

I guess I could add another camera just for testing in the editor but it would be nice if it was working like before.

When I hit play, position tracker lights up but the Rift itself stays orange.

Any ideas how to make it work like it did in Unity 4?

I remember that Oculus was supposed to be the platform in build settings, is that still going to happen at some point?

Try unchecking “Use Direct 3d 11”.

It worked! Thanks a lot!

Any chance I could have a vision in the rift while in editor? Is that at all possible right now?

@Uber6 : That works in the beta, it’ll show it in the Rift while you’re in preview mode in the editor. So yes, it’s coming. :slight_smile: