Unity 5 Xcode IOS simulator error. HELP!

Hello.
I have very simple project in Unity 5.1, and i am trying to build it in Xcode 6.3.2 and test on the IOS simulator.
It builds successful but Simulator stops (freezes ) on blue LaunchScreen.
I have tried many solutions none of them helped me :(.
I have this error on all Unity 5 versions.

PS: I have tested it on unity 4.6.6 and everything works fine…

Thanks,
Marcin.

ERROR:

Warning: Error creating LLDB target at
path
‘/Users/marcin/Library/Developer/Xcode/DerivedData/Unity-iPhone-hazzskvlfadzhyffittclrhvhttn/Build/Products/Release-iphonesimulator/ProductName.app’-
using an empty LLDB target which can
cause slow memory reads from remote
devices. dyld: Symbol not found:
__ZN5metal16g_CurrentEncoderE Referenced from:
/Users/marcin/Library/Developer/CoreSimulator/Devices/CECE7C19-4F47-4F62-A366-12534CB3FB4B/data/Containers/Bundle/Application/967F7461-1F8F-4571-A7AE-1C772FB7A369/ProductName.app/ProductName
Expected in: flat namespace in
/Users/marcin/Library/Developer/CoreSimulator/Devices/CECE7C19-4F47-4F62-A366-12534CB3FB4B/data/Containers/Bundle/Application/967F7461-1F8F-4571-A7AE-1C772FB7A369/ProductName.app/ProductName
(lldb)


I think it is solved in 5.1 patch 1. Look at here: Download Archive

Try this:

This is solved in Patch Release 5.1.0p1 :
https://unity3d.com/unity/qa/patch-releases

Check out the Release Notes :
(696798) - iOS: Fixed simulator crashing on startup due to “Symbol not found: __ZN5metal16g_CurrentEncoderE”.