I have very simple project in Unity 5.1, and i am trying to build it in Xcode 6.3.2 and test on the IOS simulator.
It builds successful but Simulator stops (freezes ) on blue LaunchScreen.
I have tried many solutions none of them helped me :(.
I have this error on all Unity 5 versions.
PS: I have tested it on unity 4.6.6 and everything works fine…
Warning: Error creating LLDB target at
using an empty LLDB target which can
cause slow memory reads from remote
devices. dyld: Symbol not found:
__ZN5metal16g_CurrentEncoderE Referenced from:
Expected in: flat namespace in