Helloes!
I just recently upgraded from Unity 2022.3.10f1 and was super hyped to test new features… (I actually created a brand new Unity 6 project and imported my assets rather than upgrading the old one.) Framerate drops when doing some basic actions like moving cursor over Scene tab or Inspector tabs. Is there a solution to this? My old unity project and editor didn’t have such an issue. It is only in Unity 6 oddly.
The only relevant post I found to this was this one
I tried disabling hardware acceleration, but tabs still lag. It even disrupts my game now because my inputs are not registering when framerate drops and update becomes less frequent…
P.S. My monitor’s refresh rate is 240hz, idk if it matters though.