Whenever i try to bake the map it always stuck. I checked everything making tick on mesh import generate lightmap vs to shadow atlas size everytime it get stuck.
i’ve tried the same meshes to LTS 2022 and it baked fine. what is wrong with this baking process ?
i’ve RTX 3070 Core i9 and 32Gb Ram with samsung nvme SSD.
this is giving me a headache.
Then i’ve to kill the process in Task manager to get out of unity.
and if i cancel it get stuck on GI.Tick. Waiting for unity code to finish message or Repaint Scene message.