Unity 6 Physics Debugger not working correctly for box collider

The Physics Debugger is not displaying box colliders correctly in Unity 6.

As you can see in the screenshot the outline shows the box collider, but the debugger shows it as a small cube. Am I missing a setting somewhere or is this a bug?

1 Like

As a side note it works as expected in 2022.3.48.

Yep looks cooked!

1 Like

Heya, this issue has been fixed in Unity 6000.0.26f

Cheers,
AlexRvn.