The Physics Debugger is not displaying box colliders correctly in Unity 6.
As you can see in the screenshot the outline shows the box collider, but the debugger shows it as a small cube. Am I missing a setting somewhere or is this a bug?
The Physics Debugger is not displaying box colliders correctly in Unity 6.
As you can see in the screenshot the outline shows the box collider, but the debugger shows it as a small cube. Am I missing a setting somewhere or is this a bug?
Heya, this issue has been fixed in Unity 6000.0.26f
Cheers,
AlexRvn.