Unity 6 - PNG sprites and UI Images

I’ve just upgraded to Unity 6 and something has changed when it comes to importing a PNG as a Sprite (2D and UI) and then assigning that sprite to a UI Image object.

It no longer works at all. You can assign the sprite to a RawImage fine, but not Image anymore.

What am Im missing?
Many thanks in advance.

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At some point Unity started setting the default to imported sprites as “multiple” rather than “single.” Check and see if that setting is correct.

6 Likes

Oh wow!
It was right in front of me and I just didn’t see it - but you’re absolutely right!

Thank you.