Unity 6 URP so different?! Bug

So the default URP starting point in 6 is an interesting one -

Seems Forward+ is the default rendering path. Any particular reason that was chosen for PC?

Also I can not understand the volume changes currently from 2022 - there is a default volume profile with every post process on it and I do not know how to disable them?!
Previously I added effects to a scene I thought, did not have everything in the scene!!

I can see a super brief upgrade guide for URP but is there something more helpful in explaining how things have changed? I mean the graphics settings panel is much different now

BTW there is an issue with the 3 dots ‘Reset’ thing next to Volume profile under Graphics settings and in inspector - If you reset a volume profile it goes all blank and later when you re-select it well it comes back. If you do it under Project Settings you get errors in the console. You need to remove this when it is a volume

Main (edit:) confusion - the currently selected default volume profile can not have the post effects toggled off or removed - others can.

Hey @andyz
Forward+ is default because it gets rid of the per object light limit while remaining easy to customize and extend.

You’re right that we now have a default project wide volume profile. This doesn’t mean that all post processing effects are running though. As an example, bloom will only be injected if its intensity is above 0. Many of the effects have similar logic where they only get injected if their configuration actually have an effect. In a new project the default values in graphics settings should have everything in an “off” state.

The 3 dots thing sounds like a bug. Feel free to report that and we’ll take a look :slight_smile:

Thanks I discovered the truth about the volume profiles from another person.
They may all look on, but only if intensities etc. set, so not actually in use… I think this could be made far more clear such as by marking those enabled or disabled by the set values, but the graphics debugging tools can show what post processing is actually happening in case of question…
The default template with a volume overriding a very limited set of the default volume’s setup is also ripe for confusion! Changing some default volume settings do not work until you find the override volume.