Hello! We’re currently running multiple versions of Unity using the remote cache server. Is it okay to install Unity Accelerator on the same box that’s running the old cache server? Or will it overwrite, break or delete the existing cache? We would like to have both the old and new versions working side by side until all projects get upgraded.
The Accelerator can be installed on the same host running the legacy cache server. During the install, you’ll be prompted to choose the storage directory for where the Accelerator will house its internal cache. As long as this directory is different than the legacy cache server’s configuration, it should not cause any issues with overwriting or deleting from the existing cache.
It’s important to mention that running them on the same host will be a cause for local resource contention (memory, CPU, network, disk I/O) that will introduce more latency and result in a loss of speed.
Brilliant! Thanks @bradunity
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