Like Title Says Everytime I build My Unity Game I Get Some Random NameSpace Not Found Error from a Random Script like Error Namespace TimeLine Not Found or
Assets\Scripts\BattleSystem\Challange\ChallangeBattle.cs(3,22): error CS0234: The type or namespace name ‘Remoting’ does not exist in the namespace ‘System.Runtime’ (are you missing an assembly reference?)
But None Of Above Name Spaces I Have Added Actually i never used those before. I Can Only Build my game after removing those namespaces.
well i haven’t used those name spaces since i started programming in Unity. But Whenever i Try To build my Game. Some Random Name Spaces gets added in my scripts and i get build error that library related those name spaces not found. To Build My Games i Need To Remove Those Name Spaces Then Click Build Again. But Removing Names Spaces I haven’t added feels annoying to remove each time.
Maybe your default c# script template has some unnecessary stuff in it?
Also, it’s pretty awkward to read your post when you capitalize the first letter of every word. If English isn’t your first language, you just might want to know that it’s not typical.
Thanks for your reply . But now its start happening randomly so currently i have no backup of example. Currently code is running and building perfectly it just happen some time randomly. i deleted previous project and recreated it from backup in hope for fixing this problem. I will come with scripts next time i face this problem again.
The first thing you should do is actually check the script for the namespace you think was added out of nowhere. Verify the error is legit basically. If it isn’t there, maybe there is an issue with your library folder. Delete it and let Unity recreate it.
Also a lot of times this error is a result of mistype. Especially if you’re used to type on a certain way like you did in the beginning of this thread it is possible that you introduced something you didn’t mean to.
This is happening to me too, since upgrading project to 2019.4.1f1. Definitely not just a mistype as its happening consistently with multiple programmers on the project.
I know it is an older post but this just started happening at random to me in Unity 2021.3.2f1 in a project I am working long time on. So it just started happening one day. One thing to note is that I switched from visual studio 2022 to VS code and I have the same problem in both IDEs. Did anybody found a solution.
I had this today. Visual Studio 2022 and Unity 2022.3.8f1. Lots of imports related to SceneManagement and some other pretty random namespaces. I was able to fix it by removing the imports, closing Visual Studio, relaunching Unity, and going to Build Settings → Build → Clean Build…