Unity Addressables Remote catalog check updates not identify updates

i use Addressables and i have a remote bundles with remote catalog
i have this code check for catalog updates
void OnCheckForCatalogUpdatesCompleted(AsyncOperationHandle<List> handle)
{
if (handle.Status == AsyncOperationStatus.Succeeded)
{
LogUpdatedBundleKeys(handle);
List catalogsToUpdate = handle.Result;
if (catalogsToUpdate != null && catalogsToUpdate.Count > 0)
{
Debug.Log(“Updates available for " + catalogsToUpdate.Count + " catalogs. Updating now…”);
Addressables.UpdateCatalogs(catalogsToUpdate, false).Completed += OnCatalogsUpdated;
}
else
{
Debug.Log(“No updates available.”);
onUpdateFinished?.Invoke(CatlaogueUpdateResult.NoUpdatesAvaliable);
}
}
else
{
Debug.Log(“Failed to check for catalog updates.”);
onUpdateFinished?.Invoke(CatlaogueUpdateResult.FailToCheckUpdates);
}

}

i always get this Debug.Log(“No updates available.”);
perhaps i am sure the content with new catalog is updated in server
i use update a previous content while update bundles
any idea here ?? why this call back cannot notify the updates in editor