Hello, even when I want to add Unity Ads 4.12.0 SDK to my project, Android starts the resolve process and does not complete it. I can’t even add the Unity Ads 4.12.0 version SDK to my project, but Unity Ads 4.4.2 installs and works without any problems. Also, there is no need for coacoapods for IOS. Why isn’t a new version like 4.4.2 produced? I wonder when a new and bug-free version will be available for Unity Ads?
You are not alone with issues in 4.12.0. I have a ticket open with Unity and am currently reproducing everything so their support can take a look at it.
My issues are:
- Ads are not displayed (error during the initialization process)
- On MacOS it won’t build an XCode project that can be built (Android works)
Even the SDK didn’t install properly. Unity Ads should be installed and used very easily and smoothly. I don’t understand why they make something that works well more complicated.
I have the same problem, the projects builds (android) and when I install and run the app, ads do not initialize + I have an error in the logs:
I am going to hurt myself, how in the world the BANNERS would be not found when they ARE NOT in my project. I don’t use them I only use rewarded ads.
Did you guys found any solutions ?
In the new game I released, ads work in the editor, but unfortunately ads do not work on Android. I launched the game and now my efforts are in vain without ads. I am trying to solve the issue. If you find a solution to the issue, let me know.
Same issue here, SDK 4.12.0 doesn’t work, no ads on a real Android device, and it throws an error on building the Xcode project for iOS, can’t even run my game on my iPhone
Hopefully Unity devs will fix the issue soon
Same error here.