Error Message :
2017-04-26 13:20:25.419 gamename[318:32982] Uncaught exception: NSInvalidArgumentException: -[UnityAppController shouldAutorotate]: unrecognized selector sent to instance 0x1701135f0
(
0 CoreFoundation 0x000000018d4a01d8 <redacted> + 148
1 libobjc.A.dylib 0x000000018bed855c objc_exception_throw + 56
2 CoreFoundation 0x000000018d4a7278 <redacted> + 0
3 CoreFoundation 0x000000018d4a4278 <redacted> + 916
4 CoreFoundation 0x000000018d39e59c _CF_forwarding_prep_0 + 92
5 gamename 0x0000000100e5e3f0 +[UnityAds show:placementId:] + 292
6 gamename 0x0000000100e5e2b0 +[UnityAds show:] + 100
7 gamename 0x000000010010a148 -[UnityAppController(ViewHandling) ShowVideo:CurrentProviderVideo:] + 204
8 gamename 0x000000010010ab70 _startShowVideo + 116
9 gamename 0x0000000100126914 BannerAndInterstital_ShowVideo_m1287589967 + 352
10 gamename 0x0000000100149fa8 GameControllerMenu_VideoForCoinsYes_m2986306505 + 76
11 gamename 0x00000001003509cc InvokableCallList_Invoke_m575840373 + 264
12 gamename 0x0000000100515218 ExecuteEvents_Execute_TisIl2CppObject_m1533897725_gshared + 836
13 gamename 0x00000001003012dc StandaloneInputModule_ProcessTouchPress_m2953705401 + 960
14 gamename 0x0000000100300e68 StandaloneInputModule_ProcessTouchEvents_m3567487943 + 312
15 gamename 0x00000001003006f0 StandaloneInputModule_Process_m3720469665 + 116
16 gamename 0x000000010057708c _Z31RuntimeInvoker_Void_t2863195528PK10MethodInfoPvPS2_ + 28
17 gamename 0x0000000100e5561c _ZN6il2cpp2vm7Runtime6InvokeEPK10MethodInfoPvPS5_PP15Il2CppException + 68
18 gamename 0x0000000100757b88 _ZN25ScriptingInvocationNoArgs6InvokeEPP18ScriptingException + 40
19 gamename 0x0000000100757b54 _ZN25ScriptingInvocationNoArgs6InvokeEv + 32
20 gamename 0x000000010074d0c0 _ZN13MonoBehaviour16CallUpdateMethodEi + 228
21 gamename 0x000000010061ee94 _ZN20BaseBehaviourManager12CommonUpdateI16BehaviourManagerEEvv + 72
22 gamename 0x0000000100706130 _Z10PlayerLoopbbP10IHookEvent + 1096
23 gamename 0x0000000100961420 _ZL19UnityPlayerLoopImplb + 20
24 gamename 0x00000001000f8954 UnityRepaint + 140
25 gamename 0x00000001000f8850 -[UnityAppController(Rendering) repaintDisplayLink] + 88
26 GPUToolsCore 0x0000000102a37b1c -[DYDisplayLinkInterposer forwardDisplayLinkCallback:] + 176
27 QuartzCore 0x000000019069c640 <redacted> + 44
28 QuartzCore 0x000000019069c4ec <redacted> + 444
29 IOKit 0x000000018d70c570 IODispatchCalloutFromCFMessage + 372
30 CoreFoundation 0x000000018d43656c <redacted> + 180
31 CoreFoundation 0x000000018d44e934 <redacted> + 56
32 CoreFoundation 0x000000018d44e0e8 <redacted> + 436
33 CoreFoundation 0x000000018d44bbcc <redacted> + 1840
34 CoreFoundation 0x000000018d37a048 CFRunLoopRunSpecific + 444
35 GraphicsServices 0x000000018edfd198 GSEventRunModal + 180
36 UIKit 0x000000019334d628 <redacted> + 684
37 UIKit 0x0000000193348360 UIApplicationMain + 208
38 gamename 0x00000001000f26ec main + 156
39 libdyld.dylib 0x000000018c35c5b8 <redacted> + 4
)
Initialization Code called in CreateUI:
[UnityAds initialize:unityAppID delegate:self];
Delegats Code:
- (void)unityAdsReady:(NSString *)placementId
{
unityAdsReady = TRUE;
NSLog(@"unityRewardVideo:unityAdsReady: Video ready to be displayed PlacementID: %@", placementId);
}
-(void)unityAdsDidError:(UnityAdsError)error withMessage:(NSString *)message
{
NSLog(@"unityRewardVideo:unityAdsDidError: %@", message);
UnitySendMessage("RewardVideoManager", "UnityAdsVideoCompleted", "false");
}
-(void)unityAdsDidStart:(NSString *)placementId
{
NSLog(@"unityRewardVideo:unityAdsDidStart: Video started PlacementID: %@", placementId);
}
-(void)unityAdsDidFinish:(NSString *)placementId withFinishState:(UnityAdsFinishState)state
{
if (state != kUnityAdsFinishStateSkipped) {
UnitySendMessage("RewardVideoManager", "UnityAdsVideoCompleted", "true");
NSLog(@"unityRewardVideo:unityAdsDidFinish: Video compleated PlacementID: %@", placementId);
}
else
{
UnitySendMessage("RewardVideoManager", "UnityAdsVideoCompleted", "false");
NSLog(@"unityRewardVideo:unityAdsDidFinish: Video skipped PlacementID: %@", placementId);
}
}
Code used to show the video :
- (void) showUnityVideoAd
{
NSLog(@"Show Unity Reward Video");
if (unityAdsReady)
{
NSLog(@"Showing Unity Reward Video");
[UnityAds show:thisClass];
}
else
{
NSLog(@"Not Ready Unity Reward Video");
[self ShowVideo:rage:"" CurrentProviderVideo:-1];
}
}
Xcode whose build using Unity 5.4.1f1
Xcode version 7.2.1
UnityAds version 2.1.0