Unity Ads Integration

Hello, i am new about Unity. I want to ask about unity ads test mode.

This is my code ; Advertisement.Initialize (androidAppID, enableTestMode);

Do i have to close test mode on services UI ? What should i do to display ads after publishing.

Hi,

You have some options, you can either pass in false to the Initialize function before publishing or your can force Test Mode OFF through the dashboard. Going through the dashboard doesn’t require a client update, but you need to do it for each platform in the project.

To do this through the dashboard, you need to go to Project → Platform → Settings Tab. From there, enable “override client test mode”, then select “Force test mode OFF”, and finally click Save.

It should take about 15 minutes for the dashboard change to be reflected in your game.