Unity ads invalid configuration request for gameid (859279)

Hi

I’m trying to integrate and test a simple banner ad on my game. I got 2 errors:

  • Invalid configuration request for gameId
  • The remote server returned an error: (404) Not Found.
public class BannerDisplay : MonoBehaviour
{
    string myGameIdAndroid;
    bool testMode;
    string myBannerPlacement;

    void Start()
    {
        myGameIdAndroid = GameManager.instance.pubMyGameIdAndroid;
        testMode = GameManager.instance.pubTestMode;
        myBannerPlacement = GameManager.instance.pubMyBannerPlacement;

        Advertisement.Initialize(myGameIdAndroid, testMode);
        StartCoroutine(ShowBannerWhenReady());
    }

    IEnumerator ShowBannerWhenReady()
    {
        while (!Advertisement.IsReady(myBannerPlacement))
        {
            yield return new WaitForSeconds(0.5f);
        }

        Advertisement.Banner.Show(myBannerPlacement);
    }
}

I wrote the ID correctly and the code worked in another project without problem.

I have been looking for a solution in the forum and found that IDs are working 12 hours after you activate ads. I did it yesterday so IDs should be valid right now. I am missing something?

Unity version: 2020.3.8f1
Ads package: 3.7.5

Thanks in advance

Hi, looking at that error it seems that the Game ID is incorrect. Feel free to DM me a link to a build of your application, or create support ticket. That way we can look at your build and tell you for certain if this indeed a case of a bad Game ID or if it is some other configuration issue.

Thank you for your response.

The Game ID is not working yet so I’ve just created a support ticket.