My game shows ads when i tested it and everything works fine, the live version shows ads as well.
But days ago I updated a new version to the app store, and today its live now, the ads suddenly stop showing? why?
I don’t think I had uploaded a wrong version to the appstore.
Just linked my game to a newly created project and uploaded to apple hope it will fix the problem.
You guys should consider to work for Bank or any financial related company, I am sure it will have a lot of fun…
Have you watched non-test -ads with your game for more than 25 times during 24 hours? There’s a hard limit per user per day - you can have as many test ads as you need though.
In case running out of ads for the day isn’t the issue here:
Let’s take it from there if this issue persists. We don’t have any alarms about any outages - there’s thousands of developers and nobody has mentioned that their ads stopped showing - and our stats seem normal right now (no particular dip seen in the amount of ads we’re serving).
Seems odd however that you stop seeing ads after uploading the game to App Store. Let’s take a look and figure out what’s causing this.
Short story: this has to do with a bug in the editor that was fixed. Avoid this version of Unity if you’re using the services window -based integration for Ads - or use the Asset Store package.