I’m running Unity 2020.1.0b4 with XCode 11.4. My app runs fine on iPhone but I noticed that none of the placeholder ads were showing up. On further inspection of the XCode debug outputs, I saw this error repeatedly:
Could not signal service com.apple.WebKit.Networking: 113: Could not find specified service
From looking around the web it appears that this can be solved by changing the way the WebView is called, but since the ads package is a self contained environment I thought it was odd that this would be failing and further that it likely wasn’t the best solution to try and change the ads package myself.
So I’m wondering if anyone else has run into this and if they’ve found a workaround?