I don’t know how Unity Ads checks for correct usage, that’s why I want to ask this:
If I show my girlfriend the game I made, and she likes to play it, I’d have the right to get money for the ads shown on her device, same thing for other family members. But since these devices are connected to the same network and thus have the same IP as mine, would this be considered as a fraud (trying to increase income).
So, can these people play with ads or do I have to register their devices as test devices?
I know that it is not allowed to monetize during closed beta tests (which is pretty obvious), but just assuming one develops a game which gets more or less famous (e.g. Crossy Road), I could not know if any people I am in contact with have this app. I mean, I am also working at a university with an interal network, therefore your system should know that IP too, so it would be considered as fraud if any student or coworker uses the app?
The point I’m trying to make is, do I have to make sure that nobody uses my app with monetization, for every IP I am working on?
PS: Where do I get the advertisement ID for my device? I found no information about this.