Ok I had to learn how to use adb, but Finally I have the log 
--------- beginning of system
--------- beginning of main
I/Unity (27860): onResume
D/Unity (27860): SetWindow 0 0x92743608
D/Unity (27860): SetWindow 0 0x92743608
I/Unity (27860): windowFocusChanged: true
D/Unity (27860): Unity systrace disabled: failed to load native tracing API
D/Unity (27860): [VFS] Mount /mnt/asec/com.MyCompany.AdsTest-1/base.apk
I/Unity (27860): SystemInfo CPU = ARMv7 VFPv3 NEON, Cores = 4, Memory = 1819mb
I/Unity (27860): SystemInfo ARM big.LITTLE configuration: 4 big (mask: 0xf), 0 little (mask: 0x0)
I/Unity (27860): ApplicationInfo com.MyCompany.AdsTest version 0.1 build a512174b-4ec7-4103-bcd1-031045065179
I/Unity (27860): Built from '2019.1/staging' branch, Version '2019.1.1f1 (fef62e97e63b)', Build type 'Development', Scripting Backend 'il2cpp', CPU 'armeabi-v7a', Stripping 'Enabled'
D/Unity (27860): PlayerConnection initialized from /mnt/asec/com.MyCompany.AdsTest-1/base.apk/assets/bin/Data (debug = 0)
E/Unity (27860): Socket: set reusable port failed, error: Protocol not available(92)
E/Unity (27860):
E/Unity (27860): (Filename: ./Runtime/Network/Sockets.cpp Line: 415)
E/Unity (27860):
E/Unity (27860): Socket: set reusable port failed, error: Protocol not available(92)
E/Unity (27860):
E/Unity (27860): (Filename: ./Runtime/Network/Sockets.cpp Line: 415)
E/Unity (27860):
E/Unity (27860): Socket: set reusable port failed, error: Protocol not available(92)
E/Unity (27860):
E/Unity (27860): (Filename: ./Runtime/Network/Sockets.cpp Line: 415)
E/Unity (27860):
E/Unity (27860): Socket: set reusable port failed, error: Protocol not available(92)
E/Unity (27860):
E/Unity (27860): (Filename: ./Runtime/Network/Sockets.cpp Line: 415)
E/Unity (27860):
D/Unity (27860): PlayerConnection initialized network socket : 0.0.0.0 55397
D/Unity (27860): PlayerConnection initialized unix socket : Unity-com.MyCompany.AdsTest
D/Unity (27860): Multi-casting "[IP] 192.168.1.34 [Port] 55397 [Flags] 3 [Guid] 2738031774 [EditorId] 1721574797 [Version] 1048832 [Id] AndroidPlayer(samsung_GT-I9505@192.168.1.34) [Debug] 1 [PackageName] AndroidPlayer" to [225.0.0.222:54997]...
D/Unity (27860): Waiting for connection from host on [0.0.0.0:55397]...
D/Unity (27860): PlayerConnection accepted from [192.168.1.33] handle:0x2c
D/Unity (27860): Started listening to [0.0.0.0:55397]
D/Unity (27860): [EGL] Attaching window :0x92743608
D/Unity (27860): InitializeScriptEngine OK (0xa08e5fe0)
D/Unity (27860): PlayerConnection already initialized - listening to [0.0.0.0:55397]
D/Unity (27860): PlayerInitEngineNoGraphics OK
D/Unity (27860): AndroidGraphics::Startup window = 0x92743608
D/Unity (27860): [EGL] Attaching window :0x92743608
D/Unity (27860): Vulkan detection: 0
D/Unity (27860): [EGL] Request: ES 3.1+AEP RGB0 000 0/0
D/Unity (27860): [EGL] Checking ES 3.1 support...
D/Unity (27860): [EGL] ES3.1 not supported
D/Unity (27860): [EGL] Request: ES 3.1 RGB0 000 0/0
D/Unity (27860): [EGL] Request: ES 3.0 RGB0 000 0/0
D/Unity (27860): [EGL] Found: ID[1] ES 3.0 RGB16 565 0/0
D/Unity (27860): GfxDevice: creating device client; threaded=1
D/Unity (27860): [EGL] Request: ES 3.1+AEP RGB0 000 0/0
D/Unity (27860): [EGL] Request: ES 3.1 RGB0 000 0/0
D/Unity (27860): [EGL] Request: ES 3.0 RGB0 000 0/0
D/Unity (27860): [EGL] Found: ID[1] ES 3.0 RGB16 565 0/0
D/Unity (27860): [EGL] Request: ES 3.0 RGBA32 8888 0/0
D/Unity (27860): [EGL] Found: ID[5] ES 3.0 RGBA32 8888 0/0
D/Unity (27860): extension is supported with value 0
D/Unity (27860): ANativeWindow: (1080/1920) RequestedResolution: (0/0) RenderingResolution: (0/0) EGLSurface: (1080/1920)
D/Unity (27860): Renderer: Adreno (TM) 320
D/Unity (27860): Vendor: Qualcomm
D/Unity (27860): Version: OpenGL ES 3.0 V@84.0 AU@ (CL@)
D/Unity (27860): GLES: 3
D/Unity (27860): GL_EXT_disjoint_timer_query
D/Unity (27860): OPENGL LOG: Creating OpenGL ES 3.0 graphics device ; Context level <OpenGL ES 3.0> ; Context handle -1969934400
D/Unity (27860): [EGL] Attaching window :0x92743608
D/Unity (27860): Requested framebuffer: resolution[1080x1920], rgba[8/8/8/8], depth+stencil[on], samples[1]
D/Unity (27860): Created framebuffer: resolution[1080x1920], rgba[8/8/8/8], depth+stencil[24/8], samples[0]
D/Unity (27860): [EGL] Attaching window :0x92743608
D/Unity (27860): Initialize engine version: 2019.1.1f1 (fef62e97e63b)
D/Unity (27860): PlayerInitEngineGraphics OK
D/Unity (27860): Found 18 native sensors
D/Unity (27860): Sensor : Accelerometer ( 1) ; 0.000599 / 0.01s ; K330 3-axis Accelerometer / STMicroelectronics
D/Unity (27860): Sensor : Accelerometer ( 1) ; 0.000599 / 0.01s ; K330 3-axis Accelerometer / STMicroelectronics
D/Unity (27860): UnloadTime: 0.488281 ms
D/Unity (27860): UUID: aab26881f99a2a9f => 81faee63918747dccb54d006cbe036f5
D/Unity (27860): Sensor : Accelerometer ( 1) ; 0.000599 / 0.01s ; K330 3-axis Accelerometer / STMicroelectronics
D/Unity (27860): Choreographer available: Enabling VSYNC timing
I/Unity (27860): windowFocusChanged: false
I/Unity (27860): onPause
D/Unity (27860): Setting up 1 worker threads for Enlighten.
D/Unity (27860): Thread -> id: ffffffff99a58e00 -> priority: 1
D/Unity (27860): ASensorManager_destroyEventQueue returned 0
I/Unity (27860): ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1558014611589,"processId":27860,"allocatedMemory":148672,"memoryLabels":[{"Default":56},{"NewDelete":13760},{"Thread":4294967248},{"Manager":192},{"GfxDevice":4628},{"Audio":88},{"Serialization":24},{"Terrain":60},{"String":2604},{"DynamicArray":123976},{"Utility":1680},{"PoolAlloc":4294967236},{"ScriptManager":1416},{"VR":20},{"SceneManager":224},{"EditorGui":52}]}
I/Unity (27860): onDestroy
I/Unity (27860): onResume
D/Unity (27860): SetWindow 0 0x92744408
D/Unity (27860): SetWindow 0 0x92744408
I/Unity (27860): windowFocusChanged: true
D/Unity (27860): Unity systrace disabled: failed to load native tracing API
D/Unity (27860): [VFS] Mount /mnt/asec/com.MyCompany.AdsTest-1/base.apk
I/Unity (27860): SystemInfo CPU = ARMv7 VFPv3 NEON, Cores = 4, Memory = 1819mb
I/Unity (27860): SystemInfo ARM big.LITTLE configuration: 4 big (mask: 0xf), 0 little (mask: 0x0)
I/Unity (27860): ApplicationInfo com.MyCompany.AdsTest version 0.1 build a512174b-4ec7-4103-bcd1-031045065179
I/Unity (27860): Built from '2019.1/staging' branch, Version '2019.1.1f1 (fef62e97e63b)', Build type 'Development', Scripting Backend 'il2cpp', CPU 'armeabi-v7a', Stripping 'Enabled'
D/Unity (27860): PlayerConnection initialized from /mnt/asec/com.MyCompany.AdsTest-1/base.apk/assets/bin/Data (debug = 0)
E/Unity (27860): Socket: set reusable port failed, error: Protocol not available(92)
E/Unity (27860):
E/Unity (27860): (Filename: ./Runtime/Network/Sockets.cpp Line: 415)
E/Unity (27860):
E/Unity (27860): Socket: set reusable port failed, error: Protocol not available(92)
E/Unity (27860):
E/Unity (27860): (Filename: ./Runtime/Network/Sockets.cpp Line: 415)
E/Unity (27860):
E/Unity (27860): Socket: set reusable port failed, error: Protocol not available(92)
E/Unity (27860):
E/Unity (27860): (Filename: ./Runtime/Network/Sockets.cpp Line: 415)
E/Unity (27860):
E/Unity (27860): Socket: set reusable port failed, error: Protocol not available(92)
E/Unity (27860):
E/Unity (27860): (Filename: ./Runtime/Network/Sockets.cpp Line: 415)
E/Unity (27860):
D/Unity (27860): PlayerConnection initialized network socket : 0.0.0.0 55029
D/Unity (27860): PlayerConnection initialized unix socket : Unity-com.MyCompany.AdsTest
D/Unity (27860): Multi-casting "[IP] 192.168.1.34 [Port] 55029 [Flags] 3 [Guid] 2351345499 [EditorId] 1721574797 [Version] 1048832 [Id] AndroidPlayer(samsung_GT-I9505@192.168.1.34) [Debug] 1 [PackageName] AndroidPlayer" to [225.0.0.222:54997]...
D/Unity (27860): Waiting for connection from host on [0.0.0.0:55029]...
D/Unity (27860): PlayerConnection accepted from [192.168.1.33] handle:0x2c
D/Unity (27860): Started listening to [0.0.0.0:55029]
D/Unity (27860): [EGL] Attaching window :0x92744408
D/Unity (27860): InitializeScriptEngine OK (0x9f75bfe0)
D/Unity (27860): PlayerConnection already initialized - listening to [0.0.0.0:55029]
D/Unity (27860): PlayerInitEngineNoGraphics OK
D/Unity (27860): AndroidGraphics::Startup window = 0x92744408
D/Unity (27860): [EGL] Attaching window :0x92744408
D/Unity (27860): Vulkan detection: 0
D/Unity (27860): [EGL] Request: ES 3.1+AEP RGB0 000 0/0
D/Unity (27860): [EGL] Checking ES 3.1 support...
D/Unity (27860): [EGL] ES3.1 not supported
D/Unity (27860): [EGL] Request: ES 3.1 RGB0 000 0/0
D/Unity (27860): [EGL] Request: ES 3.0 RGB0 000 0/0
D/Unity (27860): [EGL] Found: ID[1] ES 3.0 RGB16 565 0/0
D/Unity (27860): GfxDevice: creating device client; threaded=1
D/Unity (27860): [EGL] Request: ES 3.1+AEP RGB0 000 0/0
D/Unity (27860): [EGL] Request: ES 3.1 RGB0 000 0/0
D/Unity (27860): [EGL] Request: ES 3.0 RGB0 000 0/0
D/Unity (27860): [EGL] Found: ID[1] ES 3.0 RGB16 565 0/0
D/Unity (27860): [EGL] Request: ES 3.0 RGBA32 8888 0/0
D/Unity (27860): [EGL] Found: ID[5] ES 3.0 RGBA32 8888 0/0
D/Unity (27860): extension is supported with value 0
D/Unity (27860): ANativeWindow: (1080/1920) RequestedResolution: (0/0) RenderingResolution: (0/0) EGLSurface: (1080/1920)
D/Unity (27860): Renderer: Adreno (TM) 320
D/Unity (27860): Vendor: Qualcomm
D/Unity (27860): Version: OpenGL ES 3.0 V@84.0 AU@ (CL@)
D/Unity (27860): GLES: 3
D/Unity (27860): GL_EXT_disjoint_timer_query
D/Unity (27860): OPENGL LOG: Creating OpenGL ES 3.0 graphics device ; Context level <OpenGL ES 3.0> ; Context handle -1659027776
D/Unity (27860): [EGL] Attaching window :0x92744408
D/Unity (27860): Requested framebuffer: resolution[1080x1920], rgba[8/8/8/8], depth+stencil[on], samples[1]
D/Unity (27860): Created framebuffer: resolution[1080x1920], rgba[8/8/8/8], depth+stencil[24/8], samples[0]
D/Unity (27860): [EGL] Attaching window :0x92744408
D/Unity (27860): Initialize engine version: 2019.1.1f1 (fef62e97e63b)
D/Unity (27860): PlayerInitEngineGraphics OK
D/Unity (27860): Found 18 native sensors
D/Unity (27860): Sensor : Accelerometer ( 1) ; 0.000599 / 0.01s ; K330 3-axis Accelerometer / STMicroelectronics
D/Unity (27860): Sensor : Accelerometer ( 1) ; 0.000599 / 0.01s ; K330 3-axis Accelerometer / STMicroelectronics
D/Unity (27860): UnloadTime: 0.396729 ms
D/Unity (27860): UUID: aab26881f99a2a9f => 81faee63918747dccb54d006cbe036f5
D/Unity (27860): Sensor : Accelerometer ( 1) ; 0.000599 / 0.01s ; K330 3-axis Accelerometer / STMicroelectronics
D/Unity (27860): Choreographer available: Enabling VSYNC timing
I/Unity (27860): windowFocusChanged: false
I/Unity (27860): onPause
D/Unity (27860): Setting up 1 worker threads for Enlighten.
D/Unity (27860): Thread -> id: ffffffff997b5300 -> priority: 1
D/Unity (27860): ASensorManager_destroyEventQueue returned 0
I/Unity (27860): ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1558014671523,"processId":27860,"allocatedMemory":149888,"memoryLabels":[{"Default":56},{"NewDelete":14976},{"Thread":4294967248},{"Manager":192},{"GfxDevice":4628},{"Audio":88},{"Serialization":24},{"Terrain":60},{"String":2604},{"DynamicArray":123976},{"Utility":1680},{"PoolAlloc":4294967236},{"ScriptManager":1416},{"VR":20},{"SceneManager":224},{"EditorGui":52}]}
I/Unity (27860): onDestroy