Unity AI Game Programming - Second Edition (eBook) available for free today 16 February 2017

Hi folks,

I’d like to let you’ll know that the eBook version of “Unity AI Game Programming - Second Edition” by Ray Barrera, Aung Sithu Kyaw, Clifford Peters and Thet Naing Swe is available for free today.
The eBook can be claimed here: Search | Packt Subscription

What You Will Learn:

  • Understand the basic terminology and concepts in game AI
  • Implement a basic finite state machine using state machine behaviors in Unity 5
  • Create sensory systems for your AI with the most commonly used techniques
  • Implement an industry-standard path-finding system and a navigation mesh with the Unity 5 NavMesh feature
  • Build believable and highly-efficient artificial flocks and crowds
  • Create a basic behavior tree to drive a character’s actions
  • Make your characters more engaging by implementing fuzzy logic concepts in your AI’s decision-making
  • Tie all the concepts together with examples and guides

Don’t miss this book!

Thanks
Sherwin

2 Likes

This will come handy, cheers!

Please, give-me a copy by email… :(:frowning: