Hi folks,
I’d like to let you’ll know that the eBook version of “Unity AI Game Programming - Second Edition” by Ray Barrera, Aung Sithu Kyaw, Clifford Peters and Thet Naing Swe is available for free today.
The eBook can be claimed here: Search | Packt Subscription
What You Will Learn:
- Understand the basic terminology and concepts in game AI
- Implement a basic finite state machine using state machine behaviors in Unity 5
- Create sensory systems for your AI with the most commonly used techniques
- Implement an industry-standard path-finding system and a navigation mesh with the Unity 5 NavMesh feature
- Build believable and highly-efficient artificial flocks and crowds
- Create a basic behavior tree to drive a character’s actions
- Make your characters more engaging by implementing fuzzy logic concepts in your AI’s decision-making
- Tie all the concepts together with examples and guides
Don’t miss this book!
Thanks
Sherwin