Unity Analytics does not work using -batchmode, is there a workaround?

As this issue is long due and not replied:

Is there any way to bypass this issue?

Can you elaborate what you are trying to do, is this only during testing perhaps? This is referring to legacy Analytics which has been deprecated, so you know. This issue would not be expected to be addressed as such

We are having our server application being hosted in batchmode, and we wanted to use the very same Analytics we are using on the Client Side (so the “old Analytics”) to gather some additional data on top of what we are gathering by our custom implementation of our Analytics.

Legacy Analytics is now deprecated, you would not be able to turn on legacy Analytics for a new project. You would want to use UGS Analytics now.

This is the very same project, we just never been able to use Analytics properly due to this bug on this part of our game.

Can you please confirm that new Analytics are working while using -batchmode?

I would need to test and see. Feel free also on a new project