Unity Analytics services to follow the players progress.

Hi All
Sorry for my little english but I am thinking in using the Unity Analytics services to follow the players progress in a Game for teaching language, for it, Could anybody advice about how I could use this one to can do it?
Thanks for your time
Alejandro Castan

Sounds like a “funnel” to me. A funnel is a series of steps that must all be completed in this order. So if for example you have a lesson that has four steps, you would make a four-step funnel that tracks the last step the user completed.

But, like I said, the steps have to be completed in order. So this wouldn’t work if you have vocabulary lessons where the player is learning twelve words in whatever order they like - if they learned the words out of order, the funnel would stall and not generate any useful data.

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