Unity analytics show me "Others" value


In my arcade game, I have set a custom event that tells me which score the player reach.
That gives something like :Analytics.CustomEvent(“Game”, new Dictionary{ {“score”, currentScore} });
According to that, the data explorer gives me some result, but why I’m getting an “Others” value? Same problem here.

I’m unable to see all scores.
Is that the limit of 10 parameters?
Is there a way to see this hidden values?

Thanks for help!

I didnt find anything about that, but we have also max 10 “specific” keys and 11th is “Others” :\