I know this topic was already raised :
but I still have troubles including my visual basic 2010 dll in a unity script.
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I did create a class project with target framework version 3.5
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I did reference to UnityEngine.dll
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I did moved the compiled dll to the pluging folder
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What I wrote was this code:
Imports UnityEngine
Public Class Mydll
Inherits UnityEngine.MonoBehaviour Public Function Signature() Signature = "Fabio Musmeci" End Function
End Class
I started to write a c# script in Unity like the following
using UnityEngine;
using System.Collections;
using MyDll;
public class NewBehaviourScript : MonoBehaviour {
But the class and its methods (Signature in the example) were not available.
Can someone help?
Thanks in advance