Unity and Admob using latest Play Services Plugin

The latest AdMob plugin for unity updates are over 6 months old, and google seems to be saying it is now integrated in the play services plugin, so how do I stop using the admob plugin and start using just the play services plugin? There doesn’t seem to be anything like “using GooglePlayGames.Admob;” or similar, so how in the world do I use types like “BannerView” and “AdRequest”, which the admob plugin relied on? Am I missing something here, or has google forgotten about ol’ unity?

Play Games Services plugin:

Admob Plugin (now apparently obsolete):

I had this problem also today and i hav found a wunderful solution! :smiley:
Check this plugin! I Love it!

https://github.com/unity-plugins/google-services-unity

Google Admob and Google leaderboards are HORRIBLY done in Unity (like most Google products, Google doesn’t like to support things properly). I was able to get either Admob OR Google play Leaderboards to work, but not both (since they have some conflicting .JAR files). So keep that in mind if you’re already using Google Leaderboards. This tutorial claims to have them both work at the same time, but I didn’t have much luck with it: https://www.youtube.com/watch?v=kBRb9ba71qI

Watch the tutorial and it should work!

firebase version unity plugin may solve your problem.
https://github.com/unity-plugins/Firebase-Admob-Unity

I believe this is the official plugin from Google: GitHub - googleads/googleads-mobile-unity: Official Unity Plugin for the Google Mobile Ads SDK

Also, you should check out the latest documentation here: 시작하기  |  Unity  |  Google for Developers

see this video for best ways

Here is New " Video Tutorial " on how to fix all the admob problems and implement it sucessfully

watch Now On Youtube

here’ s a short video showing how to import both google play services and admob in unity