Unity and AppX Blender?

I recently installed Blender 3.0 from the Microsoft store but now Unity doesn’t import .blend files, I set the “Open with” program to the version of Blender I installed, but still nothing

I know that this issue also happened with the steam version of Blender and the fix was to simply set the “Open with” program.

My workaround to this is to set the default program directly to the EXE located in the /WindowsApps/ folder, but if it gets auto-updated that directory will change, so my question is there is a way to make Unity 2020.3 to work with the Microsoft store version of Blender, specifically connect the AppX to Unity and not the EXE?

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Save yourself trouble and download Blender from their original site. I think, you wouldn’t nessessary want it to auto-update, since updates often introduce workflow breaking UI changes

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