Unity and blender, simple quick texturing question

I have a very basic question, I just started learning Unity3D and Blender. The question is:

Where do you texture your model? can you texture it in blender and then import to unity and have that model already textured or you just save blender model with UV map without texture applied and then apply texture inside unity? If it is possible to this both ways, which one is better?

Hi silent hero
If it is a simple object, say a plane with a brick wall texture, you could do it in Unity, and be able to adjust some simple things like tiling. But for the most part, you will want to do your textures externally in programs like Blender.

Thank you for your answer, i appreciate it!