Hi All,
Basically, I am unable to get audio generated from Unity (within the editor) to play on some bluetooth headphones. I am running the editor on Windows 10. The strange thing is it will play the audio into any other audio device on the machine (speaker or wired headphones), but it won’t work for a bluetooth headset. Even stranger, when I play the audio file in Windows Media player, it runs fine on the bluetooth headphones!
I also get this behavior when running the application build and also when running the build on other PCs.
So, what is going on? Why won’t audio played from Unity work on bluetooth devices?
Thanks for any pointers,
Dave